NVS 510 vs Quadro 6000

When choosing between NVS 510 and Quadro 6000, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between NVS 510 and Quadro 6000.

Main Specs

  NVS 510 Quadro 6000
Power consumption (TDP) 35 Watt 204 Watt
Interface PCIe 2.0 x16 PCIe 2.0 x16
Supplementary power connectors None 1x 6-pin + 1x 8-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 6 GB
Display Connectors 4x mini-DisplayPort 1x DVI, 2x DisplayPort, 1x S-Video
  Check Price Check Price
  • Quadro 6000 has 482% more power consumption, than NVS 510.
  • Both video cards are using PCIe 2.0 x16 interface connection to a motherboard.
  • Quadro 6000 has 4 GB more memory, than NVS 510.
  • Both cards are used in Desktops.
  • NVS 510 is build with Kepler architecture, and Quadro 6000 - with Fermi.
  • Core clock speed of NVS 510 is 223 MHz higher, than Quadro 6000.
  • NVS 510 is manufactured by 28 nm process technology, and Quadro 6000 - by 40 nm process technology.
  • Quadro 6000 is 88 mm longer, than NVS 510.
  • Memory clock speed of Quadro 6000 is 1206 MHz higher, than NVS 510.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 8−9
QHD / 1440p 0−1 3−4
low / 720p 1−2 27−30
medium / 1080p 0−1 16−18
The average gaming FPS of Quadro 6000 in Assassin's Creed Odyssey is 2700% more, than NVS 510.

Full Specs

  NVS 510 Quadro 6000
Architecture Kepler Fermi
Code name GK107 GF100
Type Workstation Workstation
Release date 23 October 2012 10 December 2010
Pipelines 192 448
Core clock speed 797 MHz 574 MHz
Transistor count 1,270 million 3,100 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 12.75 32.14
Floating-point performance 306.0 gflops 1,027.7 gflops
Length 160 mm 248 mm
Memory bus width 128 Bit 384 Bit
Memory clock speed 1782 MHz 2988 MHz
Memory bandwidth 28.51 GB/s 143.4 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.0 2.0
Bitcoin / BTC (SHA256) 17 Mh/s 91 Mh/s
  Check Price Check Price