FirePro M4150 vs Quadro 7000

In this comparison between FirePro M4150 and Quadro 7000 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro M4150 will be the best choice, for others Quadro 7000 will be their preference. Study the comparison tables below and make your choice.
FirePro M4150
Quadro 7000

Main Specs

  FirePro M4150 Quadro 7000
Power consumption (TDP) 204 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 6 GB
Display Connectors No outputs 2x DVI, 1x S-Video
 
  • FirePro M4150 is connected by PCIe 3.0 x8, and Quadro 7000 uses PCIe 2.0 x16 interface.
  • Quadro 7000 has 5 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Quadro 7000 - with Fermi 2.0.
  • Core clock speed of FirePro M4150 is 64 MHz higher, than Quadro 7000.
  • FirePro M4150 is manufactured by 28 nm process technology, and Quadro 7000 - by 40 nm process technology.
  • Memory clock speed of FirePro M4150 is 596 MHz higher, than Quadro 7000.

Game benchmarks

high / 1080p 2−3 18−20
ultra / 1080p 0−1 10−11
QHD / 1440p 0−1 4−5
4K / 2160p 4−5
low / 720p 12−14 35−40
medium / 1080p 3−4 21−24
The average gaming FPS of Quadro 7000 in Assassin's Creed Odyssey is 333% more, than FirePro M4150.

Full Specs

  FirePro M4150 Quadro 7000
Architecture GCN 1.0 Fermi 2.0
Code name Opal GF110
Type Workstation Workstation
Release date 16 October 2013 2 May 2012
Pipelines 384 512
Core clock speed 715 MHz 651 MHz
Transistor count 950 million 3,000 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 17.16 41.66
Floating-point performance 549.1 gflops 1,332 gflops
Length 248 mm
Memory bus width 128 Bit 384 Bit
Memory clock speed 4000 MHz 3404 MHz
Memory bandwidth 64 GB/s 163.4 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA 2.0