GeForce 830A vs Quadro 7000

Find out if it is worth upgrading your current GPU setup by comparing GeForce 830A and Quadro 7000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 830A and Quadro 7000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 830A
Quadro 7000

Main Specs

  GeForce 830A Quadro 7000
Power consumption (TDP) 33 Watt 204 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 6 GB
Display Connectors No outputs 2x DVI, 1x S-Video
 
  • Quadro 7000 has 518% more power consumption, than GeForce 830A.
  • GeForce 830A is connected by PCIe 3.0 x8, and Quadro 7000 uses PCIe 2.0 x16 interface.
  • Quadro 7000 has 4 GB more memory, than GeForce 830A.
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and Quadro 7000 - with Fermi 2.0.
  • Core clock speed of GeForce 830A is 431 MHz higher, than Quadro 7000.
  • GeForce 830A is manufactured by 28 nm process technology, and Quadro 7000 - by 40 nm process technology.
  • Memory clock speed of Quadro 7000 is 1604 MHz higher, than GeForce 830A.

Game benchmarks

high / 1080p 2−3 18−20
ultra / 1080p 0−1 10−11
QHD / 1440p 0−1 4−5
4K / 2160p 4−5
low / 720p 12−14 35−40
medium / 1080p 4−5 21−24
The average gaming FPS of Quadro 7000 in Assassin's Creed Odyssey is 333% more, than GeForce 830A.

Full Specs

  GeForce 830A Quadro 7000
Architecture Maxwell Fermi 2.0
Code name GM108 GF110
Type Desktop Workstation
Release date 22 July 2014 2 May 2012
Pipelines 256 512
Core clock speed 1082 MHz 651 MHz
Boost Clock 1150 MHz
Transistor count 3,000 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 18.40 41.66
Floating-point performance 588.8 gflops 1,332 gflops
Length 248 mm
Memory bus width 64 Bit 384 Bit
Memory clock speed 1800 MHz 3404 MHz
Memory bandwidth 14.4 GB/s 163.4 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.0 2.0