GeForce 940A vs Quadro CX

Find out if it is worth upgrading your current GPU setup by comparing GeForce 940A and Quadro CX. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 940A and Quadro CX. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 940A
Quadro CX

Main Specs

  GeForce 940A Quadro CX
Power consumption (TDP) 33 Watt 150 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3 GDDR3
Maximum RAM amount 1 GB 1536 MB
Display Connectors No outputs 1x DVI, 2x DisplayPort, 1x S-Video
 
  • Quadro CX has 354% more power consumption, than GeForce 940A.
  • GeForce 940A is connected by PCIe 3.0 x8, and Quadro CX uses PCIe 2.0 x16 interface.
  • Quadro CX has 1535 GB more memory, than GeForce 940A.
  • Both cards are used in Desktops.
  • GeForce 940A is build with Maxwell architecture, and Quadro CX - with Tesla 2.0.
  • Core clock speed of GeForce 940A is 427 MHz higher, than Quadro CX.
  • GeForce 940A is manufactured by 28 nm process technology, and Quadro CX - by 55 nm process technology.
  • Memory clock speed of GeForce 940A is 402 MHz higher, than Quadro CX.

Game benchmarks

high / 1080p 4−5 1−2
ultra / 1080p 2−3 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 10−12
medium / 1080p 5−6 2−3
The average gaming FPS of GeForce 940A in Assassin's Creed Odyssey is 60% more, than Quadro CX.

Full Specs

  GeForce 940A Quadro CX
Architecture Maxwell Tesla 2.0
Code name GM108 GT200B
Type Desktop Workstation
Release date 13 March 2015 11 November 2008
Pipelines 384 192
Core clock speed 1029 MHz 602 MHz
Boost Clock 1124 MHz
Transistor count 1,400 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 17.98 38.53
Floating-point performance 863.2 gflops 462.3 gflops
Length 267 mm
Memory bus width 64 Bit 384 Bit
Memory clock speed 2002 MHz 1600 MHz
Memory bandwidth 16.02 GB/s 76.8 GB/s
DirectX 12 (11_0) 11.1 (10_0)
Shader Model 5.1 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.0 1.3