GeForce 9800M GTS SLI vs Quadro CX
If you are going to buy a new graphics card and are choosing between GeForce 9800M GTS SLI and Quadro CX, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 9800M GTS SLI stacks up against Quadro CX, check out specs charts below.
Quadro CX
GeForce 9800M GTS SLI is a Laptop Graphics Card
Note: GeForce 9800M GTS SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 9800M GTS SLI here:
Main Specs
GeForce 9800M GTS SLI | Quadro CX | |
Power consumption (TDP) | 150 Watt | 150 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR3 | GDDR3 |
Maximum RAM amount | 512 MB | 1536 MB |
Display Connectors | 1x DVI, 2x DisplayPort, 1x S-Video | |
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- Both graphics cards have the same power consumption of 150 Watt.
- Quadro CX has 1024 GB more memory, than GeForce 9800M GTS SLI.
- GeForce 9800M GTS SLI is used in Laptops, and Quadro CX - in Desktops.
- GeForce 9800M GTS SLI is build with G9x architecture, and Quadro CX - with Tesla 2.0.
- Core clock speed of Quadro CX is 2 MHz higher, than GeForce 9800M GTS SLI.
- GeForce 9800M GTS SLI is manufactured by 55/65 nm process technology, and Quadro CX - by 55 nm process technology.
- Memory clock speed of Quadro CX is 800 MHz higher, than GeForce 9800M GTS SLI.
Game benchmarks
high / 1080p | 5−6 | 1−2 |
ultra / 1080p | 3−4 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 10−12 |
medium / 1080p | 7−8 | 2−3 |
The average gaming FPS of GeForce 9800M GTS SLI in Assassin's Creed Odyssey is 80% more, than Quadro CX. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 9−10 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 10−11 | 4−5 |
The average gaming FPS of GeForce 9800M GTS SLI in Battlefield 5 is 100% more, than Quadro CX. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro CX in Call of Duty: Warzone is 6% more, than GeForce 9800M GTS SLI. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 95−100 | 85−90 |
ultra / 1080p | 45−50 | 35−40 |
QHD / 1440p | 24−27 | − |
4K / 2160p | − | 10−11 |
high / 768p | 70−75 | 60−65 |
The average gaming FPS of GeForce 9800M GTS SLI in Counter-Strike: Global Offensive is 13% more, than Quadro CX. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 16−18 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro CX in Cyberpunk 2077 is 12% more, than GeForce 9800M GTS SLI. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 50−55 | 45−50 |
ultra / 1080p | 27−30 | 18−20 |
The average gaming FPS of GeForce 9800M GTS SLI in Dota 2 is 13% more, than Quadro CX. | ||
high / 1080p | 7−8 | 2−3 |
ultra / 1080p | 6−7 | 2−3 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 16−18 | 10−11 |
medium / 1080p | 7−8 | 3−4 |
The average gaming FPS of GeForce 9800M GTS SLI in Far Cry 5 is 125% more, than Quadro CX. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 55−60 | 45−50 |
medium / 1080p | 18−20 | 8−9 |
The average gaming FPS of GeForce 9800M GTS SLI in Fortnite is 40% more, than Quadro CX. | ||
high / 1080p | 10−11 | 3−4 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 14−16 |
medium / 1080p | 12−14 | 6−7 |
The average gaming FPS of GeForce 9800M GTS SLI in Forza Horizon 4 is 87% more, than Quadro CX. | ||
low / 768p | 45−50 | 40−45 |
medium / 768p | 40−45 | − |
high / 1080p | 10−11 | 3−4 |
ultra / 1080p | 5−6 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce 9800M GTS SLI in Grand Theft Auto V is 31% more, than Quadro CX. | ||
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 2−3 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−11 | 3−4 |
medium / 1080p | 5−6 | 2−3 |
The average gaming FPS of GeForce 9800M GTS SLI in Metro Exodus is 200% more, than Quadro CX. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 85−90 | 55−60 |
ultra / 1080p | 75−80 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce 9800M GTS SLI in Minecraft is 25% more, than Quadro CX. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 27−30 | 24−27 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of GeForce 9800M GTS SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 11% more, than Quadro CX. | ||
ultra / 1080p | 7−8 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−11 | 4−5 |
The average gaming FPS of GeForce 9800M GTS SLI in Red Dead Redemption 2 is 125% more, than Quadro CX. | ||
low / 768p | 21−24 | 8−9 |
medium / 768p | 14−16 | 7−8 |
high / 1080p | 8−9 | 3−4 |
ultra / 1080p | 5−6 | 3−4 |
4K / 2160p | − | 0−1 |
The average gaming FPS of GeForce 9800M GTS SLI in The Witcher 3: Wild Hunt is 140% more, than Quadro CX. | ||
low / 768p | 80−85 | 70−75 |
medium / 768p | 40−45 | 35−40 |
ultra / 1080p | 16−18 | 12−14 |
high / 768p | 30−35 | 30−33 |
The average gaming FPS of GeForce 9800M GTS SLI in World of Tanks is 13% more, than Quadro CX. |
Full Specs
GeForce 9800M GTS SLI | Quadro CX | |
Architecture | G9x | Tesla 2.0 |
Code name | NB9E-GT | GT200B |
Type | Laptop | Workstation |
Release date | 15 July 2008 | 11 November 2008 |
Pipelines | 128 | 192 |
Core clock speed | 600 MHz | 602 MHz |
Transistor count | 1508 Million | 1,400 million |
Manufacturing process technology | 55/65 nm | 55 nm |
Texture fill rate | 38.53 | |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 800 MHz | 1600 MHz |
Memory bandwidth | 76.8 GB/s | |
Shared memory | - | |
DirectX | DirectX 10, Shader 4.0 | 11.1 (10_0) |
Shader Model | 4.0 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | 1.3 |
SLI options | + | |
Laptop size | large | |
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