GeForce GTX 1650 Ti vs Quadro CX
Find out if it is worth upgrading your current GPU setup by comparing GeForce GTX 1650 Ti and Quadro CX. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GTX 1650 Ti and Quadro CX. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce GTX 1650 Ti
Quadro CX
Main Specs
GeForce GTX 1650 Ti | Quadro CX | |
Power consumption (TDP) | 75 Watt | 150 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1536 MB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 1x DVI, 2x DisplayPort, 1x S-Video |
- Quadro CX has 100% more power consumption, than GeForce GTX 1650 Ti.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Quadro CX uses PCIe 2.0 x16 interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Quadro CX - with Tesla 2.0.
- Core clock speed of GeForce GTX 1650 Ti is 928 MHz higher, than Quadro CX.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Quadro CX - by 55 nm process technology.
- Quadro CX is 38 mm longer, than GeForce GTX 1650 Ti.
- Memory clock speed of GeForce GTX 1650 Ti is 6400 MHz higher, than Quadro CX.
Game benchmarks
high / 1080p | 35−40 | 1−2 |
ultra / 1080p | 24−27 | 0−1 |
QHD / 1440p | 20−22 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 10−12 |
medium / 1080p | 45−50 | 2−3 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 900% more, than Quadro CX. | ||
high / 1080p | 60−65 | − |
ultra / 1080p | 50−55 | 3−4 |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 12−14 |
medium / 1080p | 65−70 | 4−5 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 1014% more, than Quadro CX. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and Quadro CX have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 110−120 |
medium / 768p | 220−230 | 85−90 |
ultra / 1080p | 190−200 | 35−40 |
QHD / 1440p | 120−130 | − |
4K / 2160p | 75−80 | 10−11 |
high / 768p | 210−220 | 60−65 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 211% more, than Quadro CX. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | − | 14−16 |
medium / 1080p | 55−60 | 45−50 |
GeForce GTX 1650 Ti and Quadro CX have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 70−75 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 100−110 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 150% more, than Quadro CX. | ||
high / 1080p | 50−55 | 2−3 |
ultra / 1080p | 45−50 | 2−3 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 0−1 |
low / 720p | 85−90 | 10−11 |
medium / 1080p | 50−55 | 3−4 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 1400% more, than Quadro CX. | ||
high / 1080p | 65−70 | − |
ultra / 1080p | 50−55 | 5−6 |
QHD / 1440p | 30−35 | 1−2 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 45−50 |
medium / 1080p | 120−130 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 573% more, than Quadro CX. | ||
high / 1080p | 65−70 | 3−4 |
ultra / 1080p | 50−55 | − |
QHD / 1440p | 35−40 | 0−1 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 14−16 |
medium / 1080p | 70−75 | 6−7 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 962% more, than Quadro CX. | ||
low / 768p | 140−150 | 40−45 |
medium / 768p | 130−140 | − |
high / 1080p | 75−80 | 3−4 |
ultra / 1080p | 35−40 | 2−3 |
QHD / 1440p | 24−27 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 437% more, than Quadro CX. | ||
high / 1080p | 27−30 | 1−2 |
ultra / 1080p | 21−24 | 0−1 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 0−1 |
low / 720p | 75−80 | 3−4 |
medium / 1080p | 35−40 | 2−3 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 2250% more, than Quadro CX. | ||
low / 768p | 130−140 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 120−130 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 55% more, than Quadro CX. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 100−110 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 170% more, than Quadro CX. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 18−20 | 3−4 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 4−5 |
medium / 1080p | 40−45 | − |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 1025% more, than Quadro CX. | ||
low / 768p | 140−150 | 8−9 |
medium / 768p | 90−95 | 7−8 |
high / 1080p | 50−55 | 3−4 |
ultra / 1080p | 27−30 | 3−4 |
4K / 2160p | 18−20 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 1480% more, than Quadro CX. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 55−60 | 12−14 |
high / 768p | − | 30−33 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 70% more, than Quadro CX. |
Full Specs
GeForce GTX 1650 Ti | Quadro CX | |
Architecture | Turing | Tesla 2.0 |
Code name | TU117 | GT200B |
Type | Desktop | Workstation |
Release date | no data | 11 November 2008 |
Pipelines | 1024 | 192 |
Core clock speed | 1530 MHz | 602 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 4,700 million | 1,400 million |
Manufacturing process technology | 12 nm | 55 nm |
Texture fill rate | 38.53 | |
Floating-point performance | 462.3 gflops | |
Length | 229 mm | 267 mm |
Memory bus width | 128 Bit | 384 Bit |
Memory clock speed | 8000 MHz | 1600 MHz |
Memory bandwidth | 76.8 GB/s | |
DirectX | 12_1 | 11.1 (10_0) |
Shader Model | 4.0 | |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 1.3 | |
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