GeForce MX110 vs Quadro CX
In this comparison between GeForce MX110 and Quadro CX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce MX110 will be the best choice, for others Quadro CX will be their preference. Study the comparison tables below and make your choice.
Quadro CX
GeForce MX110 is a Laptop Graphics Card
Note: GeForce MX110 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX110 here:
Main Specs
GeForce MX110 | Quadro CX | |
Power consumption (TDP) | 30 Watt | 150 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5/DDR3 | GDDR3 |
Maximum RAM amount | 2 GB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
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- Quadro CX has 400% more power consumption, than GeForce MX110.
- GeForce MX110 is connected by PCIe 3.0 x16, and Quadro CX uses PCIe 2.0 x16 interface.
- Quadro CX has 1534 GB more memory, than GeForce MX110.
- GeForce MX110 is used in Laptops, and Quadro CX - in Desktops.
- GeForce MX110 is build with Maxwell architecture, and Quadro CX - with Tesla 2.0.
- Core clock speed of GeForce MX110 is 363 MHz higher, than Quadro CX.
- GeForce MX110 is manufactured by 28 nm process technology, and Quadro CX - by 55 nm process technology.
- Memory clock speed of GeForce MX110 is 200 MHz higher, than Quadro CX.
Game benchmarks
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 10−12 |
medium / 1080p | 8−9 | 2−3 |
The average gaming FPS of GeForce MX110 in Assassin's Creed Odyssey is 100% more, than Quadro CX. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 12−14 | 4−5 |
The average gaming FPS of GeForce MX110 in Battlefield 5 is 128% more, than Quadro CX. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro CX in Call of Duty: Warzone is 6% more, than GeForce MX110. | ||
low / 768p | 130−140 | 110−120 |
medium / 768p | 110−120 | 85−90 |
ultra / 1080p | 50−55 | 35−40 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | 10−11 |
high / 768p | 80−85 | 60−65 |
The average gaming FPS of GeForce MX110 in Counter-Strike: Global Offensive is 32% more, than Quadro CX. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro CX in Cyberpunk 2077 is 9% more, than GeForce MX110. | ||
low / 768p | 80−85 | 70−75 |
medium / 768p | 55−60 | 45−50 |
ultra / 1080p | 30−35 | 18−20 |
The average gaming FPS of GeForce MX110 in Dota 2 is 23% more, than Quadro CX. | ||
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 7−8 | 2−3 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 18−20 | 10−11 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce MX110 in Far Cry 5 is 150% more, than Quadro CX. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 60−65 | 45−50 |
medium / 1080p | 21−24 | 8−9 |
The average gaming FPS of GeForce MX110 in Fortnite is 55% more, than Quadro CX. | ||
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 14−16 | 6−7 |
The average gaming FPS of GeForce MX110 in Forza Horizon 4 is 112% more, than Quadro CX. | ||
low / 768p | 50−55 | 40−45 |
medium / 768p | 45−50 | − |
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 6−7 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce MX110 in Grand Theft Auto V is 50% more, than Quadro CX. | ||
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 12−14 | 3−4 |
medium / 1080p | 6−7 | 2−3 |
The average gaming FPS of GeForce MX110 in Metro Exodus is 300% more, than Quadro CX. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 85−90 | 55−60 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce MX110 in Minecraft is 27% more, than Quadro CX. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce MX110 in PLAYERUNKNOWN'S BATTLEGROUNDS is 17% more, than Quadro CX. | ||
ultra / 1080p | 7−8 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 4−5 |
medium / 1080p | 10−12 | − |
The average gaming FPS of GeForce MX110 in Red Dead Redemption 2 is 150% more, than Quadro CX. | ||
low / 768p | 24−27 | 8−9 |
medium / 768p | 16−18 | 7−8 |
high / 1080p | 9−10 | 3−4 |
ultra / 1080p | 6−7 | 3−4 |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of GeForce MX110 in The Witcher 3: Wild Hunt is 180% more, than Quadro CX. | ||
low / 768p | 85−90 | 70−75 |
medium / 768p | 45−50 | 35−40 |
ultra / 1080p | 18−20 | 12−14 |
high / 768p | 35−40 | 30−33 |
The average gaming FPS of GeForce MX110 in World of Tanks is 23% more, than Quadro CX. |
Full Specs
GeForce MX110 | Quadro CX | |
Architecture | Maxwell | Tesla 2.0 |
Code name | N16V-GMR1 | GT200B |
Type | Laptop | Workstation |
Release date | 1 January 2018 | 11 November 2008 |
Pipelines | 256 | 192 |
Core clock speed | 965 MHz | 602 MHz |
Boost Clock | 993 MHz | |
Transistor count | 1,400 million | |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 23.83 | 38.53 |
Floating-point performance | 762.6 gflops | 462.3 gflops |
Length | 267 mm | |
Memory bus width | 64 Bit | 384 Bit |
Memory clock speed | 1800 MHz | 1600 MHz |
Memory bandwidth | 40.1 GB/s | 76.8 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | 1.3 |
Optimus | + | |
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