GeForce MX350 vs Quadro CX
When choosing between GeForce MX350 and Quadro CX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce MX350 and Quadro CX.
Quadro CX
GeForce MX350 is a Laptop Graphics Card
Note: GeForce MX350 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX350 here:
Main Specs
GeForce MX350 | Quadro CX | |
Power consumption (TDP) | 20 Watt | 150 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
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- Quadro CX has 650% more power consumption, than GeForce MX350.
- GeForce MX350 is connected by PCIe 3.0 x16, and Quadro CX uses PCIe 2.0 x16 interface.
- Quadro CX has 1534 GB more memory, than GeForce MX350.
- GeForce MX350 is used in Laptops, and Quadro CX - in Desktops.
- GeForce MX350 is build with Pascal architecture, and Quadro CX - with Tesla 2.0.
- Core clock speed of GeForce MX350 is 752 MHz higher, than Quadro CX.
- GeForce MX350 is manufactured by 14 nm process technology, and Quadro CX - by 55 nm process technology.
- Memory clock speed of GeForce MX350 is 5400 MHz higher, than Quadro CX.
Game benchmarks
high / 1080p | 14−16 | 1−2 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 30−35 | 10−12 |
medium / 1080p | 18−20 | 2−3 |
The average gaming FPS of GeForce MX350 in Assassin's Creed Odyssey is 340% more, than Quadro CX. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 3−4 |
QHD / 1440p | 8−9 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 50−55 | 12−14 |
medium / 1080p | 27−30 | 4−5 |
The average gaming FPS of GeForce MX350 in Battlefield 5 is 385% more, than Quadro CX. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro CX in Call of Duty: Warzone is 10% more, than GeForce MX350. | ||
low / 768p | 210−220 | 110−120 |
medium / 768p | 180−190 | 85−90 |
ultra / 1080p | 100−105 | 35−40 |
QHD / 1440p | 50−55 | − |
4K / 2160p | 30−33 | 10−11 |
high / 768p | 140−150 | 60−65 |
The average gaming FPS of GeForce MX350 in Counter-Strike: Global Offensive is 117% more, than Quadro CX. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 40−45 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce MX350 in Cyberpunk 2077 is 8% more, than Quadro CX. | ||
low / 768p | 110−120 | 70−75 |
medium / 768p | 95−100 | 45−50 |
ultra / 1080p | 65−70 | 18−20 |
The average gaming FPS of GeForce MX350 in Dota 2 is 102% more, than Quadro CX. | ||
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 16−18 | 2−3 |
4K / 2160p | 6−7 | 0−1 |
low / 720p | 40−45 | 10−11 |
medium / 1080p | 20−22 | 3−4 |
The average gaming FPS of GeForce MX350 in Far Cry 5 is 500% more, than Quadro CX. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 20−22 | 5−6 |
QHD / 1440p | 16−18 | 1−2 |
low / 720p | 100−110 | 45−50 |
medium / 1080p | 50−55 | 8−9 |
The average gaming FPS of GeForce MX350 in Fortnite is 220% more, than Quadro CX. | ||
high / 1080p | 24−27 | 3−4 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 9−10 | 0−1 |
low / 720p | 50−55 | 14−16 |
medium / 1080p | 27−30 | 6−7 |
The average gaming FPS of GeForce MX350 in Forza Horizon 4 is 337% more, than Quadro CX. | ||
low / 768p | 85−90 | 40−45 |
medium / 768p | 75−80 | − |
high / 1080p | 30−33 | 3−4 |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 3−4 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce MX350 in Grand Theft Auto V is 175% more, than Quadro CX. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 8−9 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 30−33 | 3−4 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of GeForce MX350 in Metro Exodus is 800% more, than Quadro CX. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 55−60 |
ultra / 1080p | 100−110 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce MX350 in Minecraft is 32% more, than Quadro CX. | ||
high / 1080p | 21−24 | 14−16 |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 55−60 | 24−27 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce MX350 in PLAYERUNKNOWN'S BATTLEGROUNDS is 82% more, than Quadro CX. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 27−30 | 4−5 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GeForce MX350 in Red Dead Redemption 2 is 375% more, than Quadro CX. | ||
low / 768p | 55−60 | 8−9 |
medium / 768p | 35−40 | 7−8 |
high / 1080p | 18−20 | 3−4 |
ultra / 1080p | 10−12 | 3−4 |
4K / 2160p | 8−9 | 0−1 |
The average gaming FPS of GeForce MX350 in The Witcher 3: Wild Hunt is 520% more, than Quadro CX. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 12−14 |
high / 768p | 50−55 | 30−33 |
The average gaming FPS of GeForce MX350 in World of Tanks is 68% more, than Quadro CX. |
Full Specs
GeForce MX350 | Quadro CX | |
Architecture | Pascal | Tesla 2.0 |
Code name | N17S-G5 / GP107-670-A1 | GT200B |
Type | Laptop | Workstation |
Release date | 20 February 2020 | 11 November 2008 |
Pipelines | 640 | 192 |
Core clock speed | 1354 MHz | 602 MHz |
Boost Clock | 1468 MHz | |
Transistor count | 3,300 million | 1,400 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 29.98 | 38.53 |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 64 Bit | 384 Bit |
Memory clock speed | 7000 MHz | 1600 MHz |
Memory bandwidth | 56.06 GB/s | 76.8 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 11.1 (10_0) |
Shader Model | 6.4 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | N/A |
CUDA | 6.1 | 1.3 |
Optimus | + | |
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