HD Graphics P630 vs Quadro CX

In this comparison between HD Graphics P630 and Quadro CX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people HD Graphics P630 will be the best choice, for others Quadro CX will be their preference. Study the comparison tables below and make your choice.
HD Graphics P630
Quadro CX

Main Specs

  HD Graphics P630 Quadro CX
Power consumption (TDP) 15 Watt 150 Watt
Interface PCIe 3.0 x1 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3L/LPDDR3/DDR4 GDDR3
Maximum RAM amount 1740 MB 1536 MB
Display Connectors No outputs 1x DVI, 2x DisplayPort, 1x S-Video
 
  • Quadro CX has 900% more power consumption, than HD Graphics P630.
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Quadro CX uses PCIe 2.0 x16 interface.
  • HD Graphics P630 has 204 GB more memory, than Quadro CX.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Quadro CX - with Tesla 2.0.
  • HD Graphics P630 is manufactured by 14 nm process technology, and Quadro CX - by 55 nm process technology.

Game benchmarks

high / 1080p 3−4 1−2
ultra / 1080p 1−2 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 10−12
medium / 1080p 5−6 2−3
The average gaming FPS of HD Graphics P630 in Assassin's Creed Odyssey is 60% more, than Quadro CX.

Full Specs

  HD Graphics P630 Quadro CX
Architecture Gen. 9.5 Kaby Lake Tesla 2.0
Code name Kaby-Lake-H-GT2 GT200B
Type Desktop Workstation
Release date 5 August 2016 11 November 2008
Pipelines 24 192
Core clock speed 602 MHz
Boost Clock 1100 MHz
Transistor count 189 million 1,400 million
Manufacturing process technology 14 nm 55 nm
Texture fill rate 26.40 38.53
Floating-point performance 462.3 gflops
Length 267 mm
Memory bus width 64/128 Bit 384 Bit
Memory clock speed 1600 MHz
Memory bandwidth 76.8 GB/s
Shared memory +
DirectX 12 (12_1) 11.1 (10_0)
Shader Model 6.4 4.0
OpenGL 4.6 3.3
OpenCL 2.1 1.1
Vulkan 1.1.103 N/A
CUDA 1.3
Quick Sync +