P104 100 vs Quadro CX

When choosing between P104 100 and Quadro CX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between P104 100 and Quadro CX.
P104 100
Quadro CX

Main Specs

  P104 100 Quadro CX
Power consumption (TDP) 150 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 8-pin 1x 6-pin
Memory type GDDR5X GDDR3
Maximum RAM amount 4 GB 1536 MB
Display Connectors No outputs 1x DVI, 2x DisplayPort, 1x S-Video
 
  • P104 100 is connected by PCIe 3.0 x16, and Quadro CX uses PCIe 2.0 x16 interface.
  • Quadro CX has 1532 GB more memory, than P104 100.
  • Both cards are used in Desktops.
  • P104 100 is build with Pascal architecture, and Quadro CX - with Tesla 2.0.
  • Core clock speed of P104 100 is 1005 MHz higher, than Quadro CX.
  • P104 100 is manufactured by 16 nm process technology, and Quadro CX - by 55 nm process technology.
  • Both graphics cards are the same length of 267 mm.
  • Memory clock speed of P104 100 is 8408 MHz higher, than Quadro CX.

Game benchmarks

high / 1080p 35−40 1−2
ultra / 1080p 21−24 0−1
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 10−12
medium / 1080p 40−45 2−3
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 840% more, than Quadro CX.

Full Specs

  P104 100 Quadro CX
Architecture Pascal Tesla 2.0
Code name GP104 GT200B
Type Desktop Workstation
Release date 12 December 2017 11 November 2008
Pipelines 1920 192
Core clock speed 1607 MHz 602 MHz
Boost Clock 1733 MHz
Transistor count 7,200 million 1,400 million
Manufacturing process technology 16 nm 55 nm
Texture fill rate 208.0 38.53
Floating-point performance 8,873 gflops 462.3 gflops
Length 267 mm 267 mm
Memory bus width 256 Bit 384 Bit
Memory clock speed 10008 MHz 1600 MHz
Memory bandwidth 320.3 GB/s 76.8 GB/s
DirectX 12 (12_1) 11.1 (10_0)
Shader Model 6.4 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.2.131 N/A
CUDA 6.1 1.3