Quadro CX vs Radeon RX Vega 11

When choosing between Quadro CX and Radeon RX Vega 11, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro CX and Radeon RX Vega 11.
Quadro CX
Radeon RX Vega 11

Main Specs

  Quadro CX Radeon RX Vega 11
Power consumption (TDP) 150 Watt 15 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 1x 6-pin None
Memory type GDDR3 System Shared
Maximum RAM amount 1536 MB
Display Connectors 1x DVI, 2x DisplayPort, 1x S-Video No outputs
 
  • Quadro CX has 900% more power consumption, than Radeon RX Vega 11.
  • Quadro CX is connected by PCIe 2.0 x16, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • Quadro CX is build with Tesla 2.0 architecture, and Radeon RX Vega 11 - with Vega.
  • Quadro CX is manufactured by 55 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 1−2 10−11
ultra / 1080p 0−1 6−7
QHD / 1440p 0−1 1−2
low / 720p 10−12 21−24
medium / 1080p 2−3 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 200% more, than Quadro CX.

Full Specs

  Quadro CX Radeon RX Vega 11
Architecture Tesla 2.0 Vega
Code name GT200B Vega Raven Ridge
Type Workstation Desktop
Release date 11 November 2008 26 October 2017
Pipelines 192 704
Core clock speed 602 MHz
Boost Clock 1240 MHz
Transistor count 1,400 million 4,940 million
Manufacturing process technology 55 nm 14 nm
Texture fill rate 38.53 61.60
Floating-point performance 462.3 gflops 1,760 gflops
Length 267 mm
Memory bus width 384 Bit
Memory clock speed 1600 MHz
Memory bandwidth 76.8 GB/s
Shared memory -
DirectX 11.1 (10_0) 12 (12_1)
Shader Model 4.0 6.4
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 1.3