GeForce 930A vs Quadro FX 3800

If you are going to buy a new graphics card and are choosing between GeForce 930A and Quadro FX 3800, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 930A stacks up against Quadro FX 3800, check out specs charts below.
GeForce 930A
Quadro FX 3800

Main Specs

  GeForce 930A Quadro FX 3800
Power consumption (TDP) 33 Watt 108 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors None 1x 6-pin
Memory type DDR3 GDDR3
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort
 
  • Quadro FX 3800 has 227% more power consumption, than GeForce 930A.
  • GeForce 930A is connected by PCIe 3.0 x8, and Quadro FX 3800 uses PCIe 2.0 x16 interface.
  • GeForce 930A has 1 GB more memory, than Quadro FX 3800.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and Quadro FX 3800 - with Tesla 2.0.
  • Core clock speed of GeForce 930A is 328 MHz higher, than Quadro FX 3800.
  • GeForce 930A is manufactured by 28 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
  • Memory clock speed of GeForce 930A is 402 MHz higher, than Quadro FX 3800.

Game benchmarks

high / 1080p 3−4 0−1
ultra / 1080p 1−2 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 10−11
medium / 1080p 5−6 1−2
The average gaming FPS of GeForce 930A in Assassin's Creed Odyssey is 66% more, than Quadro FX 3800.

Full Specs

  GeForce 930A Quadro FX 3800
Architecture Maxwell Tesla 2.0
Code name GM108 GT200B
Type Desktop Workstation
Release date 13 March 2015 30 March 2009
Pipelines 384 192
Core clock speed 928 MHz 600 MHz
Boost Clock 941 MHz
Transistor count 1,400 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 22.58 38.40
Floating-point performance 722.7 gflops 462.3 gflops
Length 198 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 2002 MHz 1600 MHz
Memory bandwidth 16.02 GB/s 51.2 GB/s
DirectX 12 (11_0) 11.1 (10_0)
Shader Model 5.1 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.0 1.3