GeForce GTX 480M vs Quadro FX 3800
If you are going to buy a new graphics card and are choosing between GeForce GTX 480M and Quadro FX 3800, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 480M stacks up against Quadro FX 3800, check out specs charts below.
Quadro FX 3800
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GeForce GTX 480M is a Laptop Graphics Card
Note: GeForce GTX 480M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 480M here:
Main Specs
GeForce GTX 480M | Quadro FX 3800 | |
Power consumption (TDP) | 100 Watt | 108 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 8% more power consumption, than GeForce GTX 480M.
- GeForce GTX 480M is connected by MXM-B (3.0), and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- GeForce GTX 480M has 1 GB more memory, than Quadro FX 3800.
- GeForce GTX 480M is used in Laptops, and Quadro FX 3800 - in Desktops.
- GeForce GTX 480M is build with Fermi architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of GeForce GTX 480M is 250 MHz higher, than Quadro FX 3800.
- GeForce GTX 480M is manufactured by 40 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
- Memory clock speed of Quadro FX 3800 is 400 MHz higher, than GeForce GTX 480M.
Game benchmarks
high / 1080p | 10−11 | 0−1 |
ultra / 1080p | 6−7 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 10−11 |
medium / 1080p | 12−14 | 1−2 |
The average gaming FPS of GeForce GTX 480M in Assassin's Creed Odyssey is 183% more, than Quadro FX 3800. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 35−40 | 9−10 |
medium / 1080p | 18−20 | 2−3 |
The average gaming FPS of GeForce GTX 480M in Battlefield 5 is 475% more, than Quadro FX 3800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 10% more, than GeForce GTX 480M. | ||
low / 768p | 170−180 | 100−110 |
medium / 768p | 140−150 | 75−80 |
ultra / 1080p | 70−75 | 30−35 |
QHD / 1440p | 40−45 | − |
4K / 2160p | 30−33 | 9−10 |
high / 768p | 100−110 | 50−55 |
The average gaming FPS of GeForce GTX 480M in Counter-Strike: Global Offensive is 90% more, than Quadro FX 3800. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 27−30 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTX 480M and Quadro FX 3800 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 75−80 | 40−45 |
ultra / 1080p | 45−50 | 14−16 |
The average gaming FPS of GeForce GTX 480M in Dota 2 is 75% more, than Quadro FX 3800. | ||
high / 1080p | 12−14 | 1−2 |
ultra / 1080p | 10−12 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 27−30 | 7−8 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of GeForce GTX 480M in Far Cry 5 is 500% more, than Quadro FX 3800. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 75−80 | 40−45 |
medium / 1080p | 35−40 | 4−5 |
The average gaming FPS of GeForce GTX 480M in Fortnite is 147% more, than Quadro FX 3800. | ||
high / 1080p | 16−18 | 1−2 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 35−40 | 12−14 |
medium / 1080p | 20−22 | 4−5 |
The average gaming FPS of GeForce GTX 480M in Forza Horizon 4 is 316% more, than Quadro FX 3800. | ||
low / 768p | 65−70 | 35−40 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 1−2 |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 480M in Grand Theft Auto V is 126% more, than Quadro FX 3800. | ||
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 5−6 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 1−2 |
medium / 1080p | 9−10 | − |
The average gaming FPS of GeForce GTX 480M in Metro Exodus is 1800% more, than Quadro FX 3800. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 50−55 |
ultra / 1080p | 90−95 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of GeForce GTX 480M in Minecraft is 20% more, than Quadro FX 3800. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 21−24 |
medium / 1080p | 20−22 | 14−16 |
The average gaming FPS of GeForce GTX 480M in PLAYERUNKNOWN'S BATTLEGROUNDS is 50% more, than Quadro FX 3800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 2−3 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce GTX 480M in Red Dead Redemption 2 is 850% more, than Quadro FX 3800. | ||
low / 768p | 35−40 | 4−5 |
medium / 768p | 21−24 | − |
high / 1080p | 12−14 | 2−3 |
ultra / 1080p | 8−9 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GTX 480M in The Witcher 3: Wild Hunt is 733% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 50−55 | 30−35 |
ultra / 1080p | 24−27 | 10−12 |
high / 768p | 45−50 | 27−30 |
The average gaming FPS of GeForce GTX 480M in World of Tanks is 58% more, than Quadro FX 3800. |
Full Specs
GeForce GTX 480M | Quadro FX 3800 | |
Architecture | Fermi | Tesla 2.0 |
Code name | N11E-GTX-A3 | GT200B |
Type | Laptop | Workstation |
Release date | 25 May 2010 | 30 March 2009 |
Pipelines | 352 | 192 |
Core clock speed | 850 MHz | 600 MHz |
Transistor count | 3,100 million | 1,400 million |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 18.7 billion/sec | 38.40 |
Floating-point performance | 598.4 gflops | 462.3 gflops |
Length | 198 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1200 MHz | 1600 MHz |
Memory bandwidth | 76.8 GB/s | 51.2 GB/s |
Shared memory | - | |
DirectX | 12 API | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | 1.3 |
Bus support | PCI-E 2.0 | |
SLI options | + | |
Maximum VGA resolution | 2048x1536 | |
Laptop size | large | |
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