GeForce GTX 660M vs Quadro FX 3800
If you are going to buy a new graphics card and are choosing between GeForce GTX 660M and Quadro FX 3800, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 660M stacks up against Quadro FX 3800, check out specs charts below.
Quadro FX 3800
GeForce GTX 660M is a Laptop Graphics Card
Note: GeForce GTX 660M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 660M here:
Main Specs
GeForce GTX 660M | Quadro FX 3800 | |
Power consumption (TDP) | 50 Watt | 108 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 116% more power consumption, than GeForce GTX 660M.
- GeForce GTX 660M is connected by MXM-B (3.0), and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- GeForce GTX 660M has 1 GB more memory, than Quadro FX 3800.
- GeForce GTX 660M is used in Laptops, and Quadro FX 3800 - in Desktops.
- GeForce GTX 660M is build with Kepler architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of GeForce GTX 660M is 235 MHz higher, than Quadro FX 3800.
- GeForce GTX 660M is manufactured by 28 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
- Memory clock speed of GeForce GTX 660M is 400 MHz higher, than Quadro FX 3800.
Game benchmarks
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 10−11 |
medium / 1080p | 8−9 | 1−2 |
The average gaming FPS of GeForce GTX 660M in Assassin's Creed Odyssey is 100% more, than Quadro FX 3800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 24−27 | 9−10 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of GeForce GTX 660M in Battlefield 5 is 300% more, than Quadro FX 3800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 6% more, than GeForce GTX 660M. | ||
low / 768p | 130−140 | 100−110 |
medium / 768p | 110−120 | 75−80 |
ultra / 1080p | 50−55 | 30−35 |
QHD / 1440p | 27−30 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 80−85 | 50−55 |
The average gaming FPS of GeForce GTX 660M in Counter-Strike: Global Offensive is 49% more, than Quadro FX 3800. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 18−20 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro FX 3800 in Cyberpunk 2077 is 7% more, than GeForce GTX 660M. | ||
low / 768p | 80−85 | 65−70 |
medium / 768p | 55−60 | 40−45 |
ultra / 1080p | 30−35 | 14−16 |
The average gaming FPS of GeForce GTX 660M in Dota 2 is 39% more, than Quadro FX 3800. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 18−20 | 7−8 |
medium / 1080p | 8−9 | 2−3 |
The average gaming FPS of GeForce GTX 660M in Far Cry 5 is 300% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 60−65 | 40−45 |
medium / 1080p | 21−24 | 4−5 |
The average gaming FPS of GeForce GTX 660M in Fortnite is 82% more, than Quadro FX 3800. | ||
high / 1080p | 12−14 | 1−2 |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 4−5 |
The average gaming FPS of GeForce GTX 660M in Forza Horizon 4 is 183% more, than Quadro FX 3800. | ||
low / 768p | 50−55 | 35−40 |
medium / 768p | 45−50 | − |
high / 1080p | 12−14 | 1−2 |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GTX 660M in Grand Theft Auto V is 68% more, than Quadro FX 3800. | ||
high / 1080p | 4−5 | 0−1 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 12−14 | 1−2 |
medium / 1080p | 6−7 | − |
The average gaming FPS of GeForce GTX 660M in Metro Exodus is 1200% more, than Quadro FX 3800. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 90−95 | 50−55 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce GTX 660M in Minecraft is 35% more, than Quadro FX 3800. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 30−35 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 660M in PLAYERUNKNOWN'S BATTLEGROUNDS is 25% more, than Quadro FX 3800. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 2−3 |
medium / 1080p | 10−12 | − |
The average gaming FPS of GeForce GTX 660M in Red Dead Redemption 2 is 550% more, than Quadro FX 3800. | ||
low / 768p | 24−27 | 4−5 |
medium / 768p | 16−18 | − |
high / 1080p | 9−10 | 2−3 |
ultra / 1080p | 6−7 | − |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of GeForce GTX 660M in The Witcher 3: Wild Hunt is 466% more, than Quadro FX 3800. | ||
low / 768p | 85−90 | 65−70 |
medium / 768p | 45−50 | 30−35 |
ultra / 1080p | 18−20 | 10−12 |
high / 768p | 35−40 | 27−30 |
The average gaming FPS of GeForce GTX 660M in World of Tanks is 38% more, than Quadro FX 3800. |
Full Specs
GeForce GTX 660M | Quadro FX 3800 | |
Architecture | Kepler | Tesla 2.0 |
Code name | N13E-GE | GT200B |
Type | Laptop | Workstation |
Release date | 22 March 2012 | 30 March 2009 |
Pipelines | 384 | 192 |
Core clock speed | 835 MHz | 600 MHz |
Boost Clock | 950 MHz | |
Transistor count | 1,270 million | 1,400 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 30.4 billion/sec | 38.40 |
Floating-point performance | 729.6 gflops | 462.3 gflops |
Length | 198 mm | |
Memory bus width | 128bit | 256 Bit |
Memory clock speed | 2000 MHz | 1600 MHz |
Memory bandwidth | 64.0 GB/s | 51.2 GB/s |
Shared memory | - | |
DirectX | 12 API | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | 1.3 |
CUDA cores | 384 | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
SLI options | + | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
Bitcoin / BTC (SHA256) | 36 Mh/s | |
Laptop size | large | |
Optimus | + | |
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