GeForce MX450 vs Quadro FX 3800
In this comparison between GeForce MX450 and Quadro FX 3800 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce MX450 will be the best choice, for others Quadro FX 3800 will be their preference. Study the comparison tables below and make your choice.
Quadro FX 3800
GeForce MX450 is a Laptop Graphics Card
Note: GeForce MX450 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX450 here:
Main Specs
GeForce MX450 | Quadro FX 3800 | |
Power consumption (TDP) | 50 Watt | 108 Watt |
Interface | PCIe 4.0 x4 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5,GDDR6 | GDDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 116% more power consumption, than GeForce MX450.
- GeForce MX450 is connected by PCIe 4.0 x4, and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- GeForce MX450 has 1 GB more memory, than Quadro FX 3800.
- GeForce MX450 is used in Laptops, and Quadro FX 3800 - in Desktops.
- GeForce MX450 is build with Turing architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of GeForce MX450 is 795 MHz higher, than Quadro FX 3800.
- GeForce MX450 is manufactured by 12 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
- Memory clock speed of GeForce MX450 is 8402 MHz higher, than Quadro FX 3800.
Game benchmarks
high / 1080p | 16−18 | 0−1 |
ultra / 1080p | 10−11 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 35−40 | 10−11 |
medium / 1080p | 21−24 | 1−2 |
The average gaming FPS of GeForce MX450 in Assassin's Creed Odyssey is 400% more, than Quadro FX 3800. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 24−27 | 2−3 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 60−65 | 9−10 |
medium / 1080p | 30−35 | 2−3 |
The average gaming FPS of GeForce MX450 in Battlefield 5 is 900% more, than Quadro FX 3800. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce MX450 in Call of Duty: Warzone is 4% more, than Quadro FX 3800. | ||
low / 768p | 220−230 | 100−110 |
medium / 768p | 190−200 | 75−80 |
ultra / 1080p | 100−110 | 30−35 |
QHD / 1440p | 70−75 | − |
4K / 2160p | 35−40 | 9−10 |
high / 768p | 150−160 | 50−55 |
The average gaming FPS of GeForce MX450 in Counter-Strike: Global Offensive is 160% more, than Quadro FX 3800. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 45−50 | 12−14 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce MX450 in Cyberpunk 2077 is 25% more, than Quadro FX 3800. | ||
low / 768p | 110−120 | 65−70 |
medium / 768p | 100−110 | 40−45 |
ultra / 1080p | 70−75 | 14−16 |
The average gaming FPS of GeForce MX450 in Dota 2 is 136% more, than Quadro FX 3800. | ||
high / 1080p | 21−24 | 1−2 |
ultra / 1080p | 20−22 | − |
QHD / 1440p | 18−20 | − |
4K / 2160p | 6−7 | 0−1 |
low / 720p | 45−50 | 7−8 |
medium / 1080p | 21−24 | 2−3 |
The average gaming FPS of GeForce MX450 in Far Cry 5 is 900% more, than Quadro FX 3800. | ||
high / 1080p | 27−30 | − |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 14−16 | 0−1 |
low / 720p | 110−120 | 40−45 |
medium / 1080p | 60−65 | 4−5 |
The average gaming FPS of GeForce MX450 in Fortnite is 282% more, than Quadro FX 3800. | ||
high / 1080p | 30−33 | 1−2 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−12 | 0−1 |
low / 720p | 60−65 | 12−14 |
medium / 1080p | 30−35 | 4−5 |
The average gaming FPS of GeForce MX450 in Forza Horizon 4 is 600% more, than Quadro FX 3800. | ||
low / 768p | 95−100 | 35−40 |
medium / 768p | 85−90 | − |
high / 1080p | 35−40 | 1−2 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce MX450 in Grand Theft Auto V is 252% more, than Quadro FX 3800. | ||
high / 1080p | 10−12 | 0−1 |
ultra / 1080p | 9−10 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 35−40 | 1−2 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce MX450 in Metro Exodus is 3600% more, than Quadro FX 3800. | ||
low / 768p | 110−120 | 85−90 |
high / 1080p | − | 50−55 |
medium / 1080p | 110−120 | − |
The average gaming FPS of GeForce MX450 in Minecraft is 32% more, than Quadro FX 3800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 65−70 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce MX450 in PLAYERUNKNOWN'S BATTLEGROUNDS is 106% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 2−3 |
medium / 1080p | 18−20 | − |
The average gaming FPS of GeForce MX450 in Red Dead Redemption 2 is 1500% more, than Quadro FX 3800. | ||
low / 768p | 65−70 | 4−5 |
medium / 768p | 40−45 | − |
high / 1080p | 21−24 | 2−3 |
ultra / 1080p | 12−14 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce MX450 in The Witcher 3: Wild Hunt is 1400% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 60−65 | 30−35 |
ultra / 1080p | 35−40 | 10−12 |
high / 768p | 55−60 | 27−30 |
The average gaming FPS of GeForce MX450 in World of Tanks is 82% more, than Quadro FX 3800. |
Full Specs
GeForce MX450 | Quadro FX 3800 | |
Architecture | Turing | Tesla 2.0 |
Code name | N17S-G5 / GP107-670-A1 | GT200B |
Type | Laptop | Workstation |
Release date | 1 August 2020 | 30 March 2009 |
Pipelines | 896 | 192 |
Core clock speed | 1395 MHz | 600 MHz |
Boost Clock | 1575 MHz | |
Transistor count | 4,700 million | 1,400 million |
Manufacturing process technology | 12 nm | 55 nm |
Texture fill rate | 100.8 | 38.40 |
Floating-point performance | 462.3 gflops | |
Length | 198 mm | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 10002 MHz | 1600 MHz |
Memory bandwidth | 64.03 GB/s | 51.2 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 11.1 (10_0) |
Shader Model | 6.5 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2 | N/A |
CUDA | 7.5 | 1.3 |
Optimus | + | |
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