HD Graphics 530 vs Quadro FX 3800
If you are going to buy a new graphics card and are choosing between HD Graphics 530 and Quadro FX 3800, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the HD Graphics 530 stacks up against Quadro FX 3800, check out specs charts below.
Quadro FX 3800
HD Graphics 530 is a Laptop Graphics Card
Note: HD Graphics 530 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 530 here:
Main Specs
HD Graphics 530 | Quadro FX 3800 | |
Power consumption (TDP) | 15 Watt | 108 Watt |
Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | DDR3L/LPDDR3/LPDDR4 | GDDR3 |
Maximum RAM amount | 64 GB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 620% more power consumption, than HD Graphics 530.
- HD Graphics 530 is connected by PCIe 3.0 x1, and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- HD Graphics 530 has 63 GB more memory, than Quadro FX 3800.
- HD Graphics 530 is used in Laptops, and Quadro FX 3800 - in Desktops.
- HD Graphics 530 is build with Gen. 9 Skylake architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of Quadro FX 3800 is 250 MHz higher, than HD Graphics 530.
- HD Graphics 530 is manufactured by 14 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
Game benchmarks
high / 1080p | 2−3 | 0−1 |
ultra / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 10−11 |
medium / 1080p | 4−5 | 1−2 |
The average gaming FPS of HD Graphics 530 in Assassin's Creed Odyssey is 33% more, than Quadro FX 3800. | ||
ultra / 1080p | 5−6 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 9−10 |
medium / 1080p | 6−7 | 2−3 |
The average gaming FPS of HD Graphics 530 in Battlefield 5 is 125% more, than Quadro FX 3800. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 6% more, than HD Graphics 530. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | 90−95 | 75−80 |
ultra / 1080p | 40−45 | 30−35 |
QHD / 1440p | 21−24 | − |
4K / 2160p | 16−18 | 9−10 |
high / 768p | 65−70 | 50−55 |
The average gaming FPS of HD Graphics 530 in Counter-Strike: Global Offensive is 23% more, than Quadro FX 3800. | ||
low / 768p | 65−70 | 70−75 |
ultra / 1080p | 20−22 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of HD Graphics 530 in Cyberpunk 2077 is 2% more, than Quadro FX 3800. | ||
low / 768p | 75−80 | 65−70 |
medium / 768p | 45−50 | 40−45 |
ultra / 1080p | 21−24 | 14−16 |
The average gaming FPS of HD Graphics 530 in Dota 2 is 19% more, than Quadro FX 3800. | ||
high / 1080p | 2−3 | 1−2 |
ultra / 1080p | 2−3 | − |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 10−12 | 7−8 |
medium / 1080p | 3−4 | 2−3 |
The average gaming FPS of HD Graphics 530 in Far Cry 5 is 66% more, than Quadro FX 3800. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 50−55 | 40−45 |
medium / 1080p | 10−12 | 4−5 |
The average gaming FPS of HD Graphics 530 in Fortnite is 34% more, than Quadro FX 3800. | ||
high / 1080p | 5−6 | 1−2 |
QHD / 1440p | 3−4 | 0−1 |
4K / 2160p | 2−3 | − |
low / 720p | 18−20 | 12−14 |
medium / 1080p | 8−9 | 4−5 |
The average gaming FPS of HD Graphics 530 in Forza Horizon 4 is 83% more, than Quadro FX 3800. | ||
low / 768p | 45−50 | 35−40 |
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 2−3 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | 30−35 |
The average gaming FPS of HD Graphics 530 in Grand Theft Auto V is 26% more, than Quadro FX 3800. | ||
high / 1080p | 2−3 | 0−1 |
ultra / 1080p | 0−1 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 4−5 | 1−2 |
medium / 1080p | 3−4 | − |
The average gaming FPS of HD Graphics 530 in Metro Exodus is 300% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 80−85 | 50−55 |
ultra / 1080p | 70−75 | − |
medium / 1080p | 85−90 | − |
The average gaming FPS of HD Graphics 530 in Minecraft is 24% more, than Quadro FX 3800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 27−30 | 21−24 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of HD Graphics 530 in PLAYERUNKNOWN'S BATTLEGROUNDS is 12% more, than Quadro FX 3800. | ||
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 2−3 |
The average gaming FPS of HD Graphics 530 in Red Dead Redemption 2 is 200% more, than Quadro FX 3800. | ||
low / 768p | 10−11 | 4−5 |
medium / 768p | 8−9 | − |
high / 1080p | 4−5 | 2−3 |
ultra / 1080p | 4−5 | − |
4K / 2160p | 1−2 | 0−1 |
The average gaming FPS of HD Graphics 530 in The Witcher 3: Wild Hunt is 133% more, than Quadro FX 3800. | ||
low / 768p | 70−75 | 65−70 |
medium / 768p | 35−40 | 30−35 |
ultra / 1080p | 14−16 | 10−12 |
high / 768p | 30−35 | 27−30 |
The average gaming FPS of HD Graphics 530 in World of Tanks is 14% more, than Quadro FX 3800. |
Full Specs
HD Graphics 530 | Quadro FX 3800 | |
Architecture | Gen. 9 Skylake | Tesla 2.0 |
Code name | Skylake GT2 | GT200B |
Type | Laptop | Workstation |
Release date | 5 August 2015 | 30 March 2009 |
Pipelines | 24 | 192 |
Core clock speed | 350 MHz | 600 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 189 million | 1,400 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 27.60 | 38.40 |
Floating-point performance | 403.2 gflops | 462.3 gflops |
Length | 198 mm | |
Memory bus width | 64/128 Bit | 256 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 51.2 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | 11.1 (10_0) |
Shader Model | 6.4 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 2.1 | 1.1 |
Vulkan | 1.1.97 | N/A |
CUDA | 1.3 | |
Quick Sync | + | |
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