Iris Graphics 540 vs Quadro FX 3800
When comparing Iris Graphics 540 and Quadro FX 3800, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Iris Graphics 540 and Quadro FX 3800 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro FX 3800
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Iris Graphics 540 is a Laptop Graphics Card
Note: Iris Graphics 540 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Graphics 540 here:
Main Specs
Iris Graphics 540 | Quadro FX 3800 | |
Power consumption (TDP) | 15 Watt | 108 Watt |
Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | eDRAM | GDDR3 |
Maximum RAM amount | 64 MB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 620% more power consumption, than Iris Graphics 540.
- Iris Graphics 540 is connected by PCIe 3.0 x1, and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- Iris Graphics 540 has 63 GB more memory, than Quadro FX 3800.
- Iris Graphics 540 is used in Laptops, and Quadro FX 3800 - in Desktops.
- Iris Graphics 540 is build with Gen. 9 Skylake architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of Quadro FX 3800 is 300 MHz higher, than Iris Graphics 540.
- Iris Graphics 540 is manufactured by 14 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
Game benchmarks
high / 1080p | 8−9 | 0−1 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 10−11 |
medium / 1080p | 10−12 | 1−2 |
The average gaming FPS of Iris Graphics 540 in Assassin's Creed Odyssey is 166% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 9−10 |
medium / 1080p | 16−18 | 2−3 |
The average gaming FPS of Iris Graphics 540 in Battlefield 5 is 400% more, than Quadro FX 3800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 6% more, than Iris Graphics 540. | ||
low / 768p | 150−160 | 100−110 |
medium / 768p | 130−140 | 75−80 |
ultra / 1080p | 65−70 | 30−35 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 95−100 | 50−55 |
The average gaming FPS of Iris Graphics 540 in Counter-Strike: Global Offensive is 74% more, than Quadro FX 3800. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro FX 3800 in Cyberpunk 2077 is 2% more, than Iris Graphics 540. | ||
low / 768p | 85−90 | 65−70 |
medium / 768p | 65−70 | 40−45 |
ultra / 1080p | 40−45 | 14−16 |
The average gaming FPS of Iris Graphics 540 in Dota 2 is 58% more, than Quadro FX 3800. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 9−10 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 7−8 |
medium / 1080p | 10−12 | 2−3 |
The average gaming FPS of Iris Graphics 540 in Far Cry 5 is 400% more, than Quadro FX 3800. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 70−75 | 40−45 |
medium / 1080p | 30−33 | 4−5 |
The average gaming FPS of Iris Graphics 540 in Fortnite is 126% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | 1−2 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 16−18 | 4−5 |
The average gaming FPS of Iris Graphics 540 in Forza Horizon 4 is 250% more, than Quadro FX 3800. | ||
low / 768p | 60−65 | 35−40 |
medium / 768p | 50−55 | − |
high / 1080p | 16−18 | 1−2 |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of Iris Graphics 540 in Grand Theft Auto V is 105% more, than Quadro FX 3800. | ||
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 16−18 | 1−2 |
medium / 1080p | 8−9 | − |
The average gaming FPS of Iris Graphics 540 in Metro Exodus is 1600% more, than Quadro FX 3800. | ||
low / 768p | 95−100 | 85−90 |
high / 1080p | 95−100 | 50−55 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of Iris Graphics 540 in Minecraft is 38% more, than Quadro FX 3800. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 35−40 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of Iris Graphics 540 in PLAYERUNKNOWN'S BATTLEGROUNDS is 37% more, than Quadro FX 3800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 2−3 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Iris Graphics 540 in Red Dead Redemption 2 is 750% more, than Quadro FX 3800. | ||
low / 768p | 30−35 | 4−5 |
medium / 768p | 21−24 | − |
high / 1080p | 10−12 | 2−3 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 6−7 | 0−1 |
The average gaming FPS of Iris Graphics 540 in The Witcher 3: Wild Hunt is 600% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 50−55 | 30−35 |
ultra / 1080p | 24−27 | 10−12 |
high / 768p | 40−45 | 27−30 |
The average gaming FPS of Iris Graphics 540 in World of Tanks is 55% more, than Quadro FX 3800. |
Full Specs
Iris Graphics 540 | Quadro FX 3800 | |
Architecture | Gen. 9 Skylake | Tesla 2.0 |
Code name | Skylake GT3e | GT200B |
Type | Laptop | Workstation |
Release date | 1 September 2015 | 30 March 2009 |
Pipelines | 48 | 192 |
Core clock speed | 300 MHz | 600 MHz |
Boost Clock | 1050 MHz | |
Transistor count | 189 million | 1,400 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 50.40 | 38.40 |
Floating-point performance | 462.3 gflops | |
Length | 198 mm | |
Memory bus width | 256 Bit | |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 51.2 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | 11.1 (10_0) |
Shader Model | 6.4 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 2.1 | 1.1 |
Vulkan | 1.1.97 | N/A |
CUDA | 1.3 | |
Quick Sync | + | |
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