Iris Graphics 550 vs Quadro FX 3800
When choosing between Iris Graphics 550 and Quadro FX 3800, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Iris Graphics 550 and Quadro FX 3800.
Quadro FX 3800
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Iris Graphics 550 is a Laptop Graphics Card
Note: Iris Graphics 550 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Graphics 550 here:
Main Specs
Iris Graphics 550 | Quadro FX 3800 | |
Power consumption (TDP) | 15 Watt | 108 Watt |
Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | eDRAM | GDDR3 |
Maximum RAM amount | 64 MB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 620% more power consumption, than Iris Graphics 550.
- Iris Graphics 550 is connected by PCIe 3.0 x1, and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- Iris Graphics 550 has 63 GB more memory, than Quadro FX 3800.
- Iris Graphics 550 is used in Laptops, and Quadro FX 3800 - in Desktops.
- Iris Graphics 550 is build with Gen. 9 Skylake architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of Quadro FX 3800 is 300 MHz higher, than Iris Graphics 550.
- Iris Graphics 550 is manufactured by 14 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
Game benchmarks
high / 1080p | 9−10 | 0−1 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 10−11 |
medium / 1080p | 10−12 | 1−2 |
The average gaming FPS of Iris Graphics 550 in Assassin's Creed Odyssey is 166% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 9−10 |
medium / 1080p | 16−18 | 2−3 |
The average gaming FPS of Iris Graphics 550 in Battlefield 5 is 400% more, than Quadro FX 3800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 10% more, than Iris Graphics 550. | ||
low / 768p | 160−170 | 100−110 |
medium / 768p | 130−140 | 75−80 |
ultra / 1080p | 65−70 | 30−35 |
QHD / 1440p | 35−40 | − |
4K / 2160p | 27−30 | 9−10 |
high / 768p | 100−110 | 50−55 |
The average gaming FPS of Iris Graphics 550 in Counter-Strike: Global Offensive is 81% more, than Quadro FX 3800. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 24−27 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro FX 3800 in Cyberpunk 2077 is 2% more, than Iris Graphics 550. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 70−75 | 40−45 |
ultra / 1080p | 40−45 | 14−16 |
The average gaming FPS of Iris Graphics 550 in Dota 2 is 68% more, than Quadro FX 3800. | ||
high / 1080p | 10−12 | 1−2 |
ultra / 1080p | 10−11 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 24−27 | 7−8 |
medium / 1080p | 12−14 | 2−3 |
The average gaming FPS of Iris Graphics 550 in Far Cry 5 is 433% more, than Quadro FX 3800. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 70−75 | 40−45 |
medium / 1080p | 30−35 | 4−5 |
The average gaming FPS of Iris Graphics 550 in Fortnite is 126% more, than Quadro FX 3800. | ||
high / 1080p | 16−18 | 1−2 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 18−20 | 4−5 |
The average gaming FPS of Iris Graphics 550 in Forza Horizon 4 is 266% more, than Quadro FX 3800. | ||
low / 768p | 60−65 | 35−40 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 1−2 |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of Iris Graphics 550 in Grand Theft Auto V is 110% more, than Quadro FX 3800. | ||
high / 1080p | 6−7 | 0−1 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 1−2 |
medium / 1080p | 8−9 | − |
The average gaming FPS of Iris Graphics 550 in Metro Exodus is 1800% more, than Quadro FX 3800. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | 95−100 | 50−55 |
ultra / 1080p | 85−90 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of Iris Graphics 550 in Minecraft is 44% more, than Quadro FX 3800. | ||
high / 1080p | 18−20 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 21−24 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of Iris Graphics 550 in PLAYERUNKNOWN'S BATTLEGROUNDS is 43% more, than Quadro FX 3800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 16−18 | 2−3 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Iris Graphics 550 in Red Dead Redemption 2 is 750% more, than Quadro FX 3800. | ||
low / 768p | 30−35 | 4−5 |
medium / 768p | 21−24 | − |
high / 1080p | 12−14 | 2−3 |
ultra / 1080p | 7−8 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of Iris Graphics 550 in The Witcher 3: Wild Hunt is 633% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 65−70 |
medium / 768p | 50−55 | 30−35 |
ultra / 1080p | 24−27 | 10−12 |
high / 768p | 40−45 | 27−30 |
The average gaming FPS of Iris Graphics 550 in World of Tanks is 55% more, than Quadro FX 3800. |
Full Specs
Iris Graphics 550 | Quadro FX 3800 | |
Architecture | Gen. 9 Skylake | Tesla 2.0 |
Code name | Skylake GT3e | GT200B |
Type | Laptop | Workstation |
Release date | 1 September 2015 | 30 March 2009 |
Pipelines | 48 | 192 |
Core clock speed | 300 MHz | 600 MHz |
Boost Clock | 1100 MHz | |
Transistor count | 189 million | 1,400 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 52.80 | 38.40 |
Floating-point performance | 462.3 gflops | |
Length | 198 mm | |
Memory bus width | 256 Bit | |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 51.2 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | 11.1 (10_0) |
Shader Model | 6.4 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 2.1 | 1.1 |
Vulkan | 1.1.97 | N/A |
CUDA | 1.3 | |
Quick Sync | + | |
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