Iris Graphics 6100 vs Quadro FX 3800
In this comparison between Iris Graphics 6100 and Quadro FX 3800 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Iris Graphics 6100 will be the best choice, for others Quadro FX 3800 will be their preference. Study the comparison tables below and make your choice.
Quadro FX 3800
Iris Graphics 6100 is a Laptop Graphics Card
Note: Iris Graphics 6100 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Graphics 6100 here:
Main Specs
Iris Graphics 6100 | Quadro FX 3800 | |
Power consumption (TDP) | 15 Watt | 108 Watt |
Interface | PCIe 2.0 x1 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | System Shared | GDDR3 |
Maximum RAM amount | 1 GB | |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 620% more power consumption, than Iris Graphics 6100.
- Iris Graphics 6100 is connected by PCIe 2.0 x1, and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- Iris Graphics 6100 is used in Laptops, and Quadro FX 3800 - in Desktops.
- Iris Graphics 6100 is build with Gen. 8 Broadwell architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of Quadro FX 3800 is 300 MHz higher, than Iris Graphics 6100.
- Iris Graphics 6100 is manufactured by 14 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
Game benchmarks
high / 1080p | 4−5 | 0−1 |
ultra / 1080p | 3−4 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 10−11 |
medium / 1080p | 5−6 | 1−2 |
The average gaming FPS of Iris Graphics 6100 in Assassin's Creed Odyssey is 50% more, than Quadro FX 3800. | ||
ultra / 1080p | 7−8 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 9−10 |
medium / 1080p | 8−9 | 2−3 |
The average gaming FPS of Iris Graphics 6100 in Battlefield 5 is 175% more, than Quadro FX 3800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 6% more, than Iris Graphics 6100. | ||
low / 768p | 110−120 | 100−110 |
medium / 768p | 85−90 | 75−80 |
ultra / 1080p | 40−45 | 30−35 |
QHD / 1440p | 24−27 | − |
4K / 2160p | − | 9−10 |
high / 768p | 60−65 | 50−55 |
The average gaming FPS of Iris Graphics 6100 in Counter-Strike: Global Offensive is 15% more, than Quadro FX 3800. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 14−16 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro FX 3800 in Cyberpunk 2077 is 10% more, than Iris Graphics 6100. | ||
low / 768p | 70−75 | 65−70 |
medium / 768p | 45−50 | 40−45 |
ultra / 1080p | 24−27 | 14−16 |
The average gaming FPS of Iris Graphics 6100 in Dota 2 is 17% more, than Quadro FX 3800. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 5−6 | − |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 12−14 | 7−8 |
medium / 1080p | 6−7 | 2−3 |
The average gaming FPS of Iris Graphics 6100 in Far Cry 5 is 166% more, than Quadro FX 3800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 50−55 | 40−45 |
medium / 1080p | 14−16 | 4−5 |
The average gaming FPS of Iris Graphics 6100 in Fortnite is 43% more, than Quadro FX 3800. | ||
high / 1080p | 9−10 | 1−2 |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 12−14 |
medium / 1080p | 10−11 | 4−5 |
The average gaming FPS of Iris Graphics 6100 in Forza Horizon 4 is 116% more, than Quadro FX 3800. | ||
low / 768p | 40−45 | 35−40 |
medium / 768p | 35−40 | − |
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of Iris Graphics 6100 in Grand Theft Auto V is 31% more, than Quadro FX 3800. | ||
high / 1080p | 3−4 | 0−1 |
ultra / 1080p | 2−3 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 8−9 | 1−2 |
medium / 1080p | 5−6 | − |
The average gaming FPS of Iris Graphics 6100 in Metro Exodus is 700% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 80−85 | 50−55 |
ultra / 1080p | 70−75 | − |
The average gaming FPS of Iris Graphics 6100 in Minecraft is 24% more, than Quadro FX 3800. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 24−27 | 21−24 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of Iris Graphics 6100 in PLAYERUNKNOWN'S BATTLEGROUNDS is 12% more, than Quadro FX 3800. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 8−9 | 2−3 |
The average gaming FPS of Iris Graphics 6100 in Red Dead Redemption 2 is 300% more, than Quadro FX 3800. | ||
low / 768p | 18−20 | 4−5 |
medium / 768p | 12−14 | − |
high / 1080p | 7−8 | 2−3 |
ultra / 1080p | 5−6 | − |
4K / 2160p | − | 0−1 |
The average gaming FPS of Iris Graphics 6100 in The Witcher 3: Wild Hunt is 333% more, than Quadro FX 3800. | ||
low / 768p | 80−85 | 65−70 |
medium / 768p | 35−40 | 30−35 |
ultra / 1080p | 14−16 | 10−12 |
high / 768p | 30−35 | 27−30 |
The average gaming FPS of Iris Graphics 6100 in World of Tanks is 20% more, than Quadro FX 3800. |
Full Specs
Iris Graphics 6100 | Quadro FX 3800 | |
Architecture | Gen. 8 Broadwell | Tesla 2.0 |
Code name | Broadwell GT3 | GT200B |
Type | Laptop | Workstation |
Release date | 5 January 2015 | 30 March 2009 |
Pipelines | 48 | 192 |
Core clock speed | 300 MHz | 600 MHz |
Boost Clock | 1100 MHz | |
Transistor count | 189 million | 1,400 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 52.80 | 38.40 |
Floating-point performance | 462.3 gflops | |
Length | 198 mm | |
Memory bus width | 64/128 Bit | 256 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 51.2 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.4 | 3.3 |
OpenCL | 2.0 | 1.1 |
Vulkan | 1.1.80 | N/A |
CUDA | 1.3 | |
Quick Sync | + | |
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