Quadro FX 3800 vs Quadro T1000

Find out if it is worth upgrading your current GPU setup by comparing Quadro FX 3800 and Quadro T1000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Quadro FX 3800 and Quadro T1000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Quadro FX 3800
Quadro T1000

Main Specs

  Quadro FX 3800 Quadro T1000
Power consumption (TDP) 108 Watt 50 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin None
Memory type GDDR3
Maximum RAM amount 1 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
 
  • Quadro FX 3800 has 116% more power consumption, than Quadro T1000.
  • Quadro FX 3800 is connected by PCIe 2.0 x16, and Quadro T1000 uses PCIe 3.0 x16 interface.
  • Both cards are used in Desktops.
  • Quadro FX 3800 is build with Tesla 2.0 architecture, and Quadro T1000 - with Turing.
  • Core clock speed of Quadro T1000 is 795 MHz higher, than Quadro FX 3800.
  • Quadro FX 3800 is manufactured by 55 nm process technology, and Quadro T1000 - by 12 nm process technology.
  • Memory clock speed of Quadro T1000 is 6400 MHz higher, than Quadro FX 3800.

Game benchmarks

high / 1080p 0−1 35−40
ultra / 1080p 0−1 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 10−11 60−65
medium / 1080p 1−2 40−45
The average gaming FPS of Quadro T1000 in Assassin's Creed Odyssey is 766% more, than Quadro FX 3800.

Full Specs

  Quadro FX 3800 Quadro T1000
Architecture Tesla 2.0 Turing
Code name GT200B TU117
Type Workstation Workstation
Release date 30 March 2009 27 May 2019
Pipelines 192
Core clock speed 600 MHz 1395 MHz
Boost Clock 1455 MHz
Transistor count 1,400 million 4,700 million
Manufacturing process technology 55 nm 12 nm
Texture fill rate 38.40
Floating-point performance 462.3 gflops
Length 198 mm
Memory bus width 256 Bit
Memory clock speed 1600 MHz 8000 MHz
Memory bandwidth 51.2 GB/s
DirectX 11.1 (10_0) 12.0 (12_1)
Shader Model 4.0
OpenGL 3.3 4.6
OpenCL 1.1
Vulkan N/A
CUDA 1.3