Quadro FX 3800 vs Radeon R9 M270X

When choosing between Quadro FX 3800 and Radeon R9 M270X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro FX 3800 and Radeon R9 M270X.
Quadro FX 3800
Radeon R9 M270X

Main Specs

  Quadro FX 3800 Radeon R9 M270X
Power consumption (TDP) 108 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR3 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
 
  • Quadro FX 3800 is connected by PCIe 2.0 x16, and Radeon R9 M270X uses PCIe 3.0 x16 interface.
  • Radeon R9 M270X has 3 GB more memory, than Quadro FX 3800.
  • Both cards are used in Desktops.
  • Quadro FX 3800 is build with Tesla 2.0 architecture, and Radeon R9 M270X - with GCN 1.0.
  • Core clock speed of Radeon R9 M270X is 125 MHz higher, than Quadro FX 3800.
  • Quadro FX 3800 is manufactured by 55 nm process technology, and Radeon R9 M270X - by 28 nm process technology.
  • Memory clock speed of Quadro FX 3800 is 475 MHz higher, than Radeon R9 M270X.

Game benchmarks

high / 1080p 0−1 6−7
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 10−11 16−18
medium / 1080p 1−2 8−9
The average gaming FPS of Radeon R9 M270X in Assassin's Creed Odyssey is 100% more, than Quadro FX 3800.

Full Specs

  Quadro FX 3800 Radeon R9 M270X
Architecture Tesla 2.0 GCN 1.0
Code name GT200B Venus
Type Workstation Desktop
Release date 30 March 2009 21 March 2014
Pipelines 192 640
Core clock speed 600 MHz 725 MHz
Boost Clock 775 MHz
Transistor count 1,400 million 1,500 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 38.40 31.00
Floating-point performance 462.3 gflops 1,536 gflops
Length 198 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 1600 MHz 1125 MHz
Memory bandwidth 51.2 GB/s 72 GB/s
DirectX 11.1 (10_0)
Shader Model 4.0 5.1
OpenGL 3.3 4.4
OpenCL 1.1 Not Listed
Vulkan N/A
CUDA 1.3
FreeSync +
Bus support PCIe 3.0 x16
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 10