Quadro FX 3800 vs Radeon RX Vega 11

When choosing between Quadro FX 3800 and Radeon RX Vega 11, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro FX 3800 and Radeon RX Vega 11.
Quadro FX 3800
Radeon RX Vega 11

Main Specs

  Quadro FX 3800 Radeon RX Vega 11
Power consumption (TDP) 108 Watt 15 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 1x 6-pin None
Memory type GDDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
 
  • Quadro FX 3800 has 620% more power consumption, than Radeon RX Vega 11.
  • Quadro FX 3800 is connected by PCIe 2.0 x16, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • Quadro FX 3800 is build with Tesla 2.0 architecture, and Radeon RX Vega 11 - with Vega.
  • Quadro FX 3800 is manufactured by 55 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 10−11
ultra / 1080p 0−1 6−7
QHD / 1440p 0−1 1−2
low / 720p 10−11 21−24
medium / 1080p 1−2 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 183% more, than Quadro FX 3800.

Full Specs

  Quadro FX 3800 Radeon RX Vega 11
Architecture Tesla 2.0 Vega
Code name GT200B Vega Raven Ridge
Type Workstation Desktop
Release date 30 March 2009 26 October 2017
Pipelines 192 704
Core clock speed 600 MHz
Boost Clock 1240 MHz
Transistor count 1,400 million 4,940 million
Manufacturing process technology 55 nm 14 nm
Texture fill rate 38.40 61.60
Floating-point performance 462.3 gflops 1,760 gflops
Length 198 mm
Memory bus width 256 Bit
Memory clock speed 1600 MHz
Memory bandwidth 51.2 GB/s
Shared memory -
DirectX 11.1 (10_0) 12 (12_1)
Shader Model 4.0 6.4
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 1.3