Quadro FX 3800 vs UHD Graphics 620
In this comparison between Quadro FX 3800 and UHD Graphics 620 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro FX 3800 will be the best choice, for others UHD Graphics 620 will be their preference. Study the comparison tables below and make your choice.
Quadro FX 3800
UHD Graphics 620 is a Laptop Graphics Card
Note: UHD Graphics 620 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with UHD Graphics 620 here:
Main Specs
Quadro FX 3800 | UHD Graphics 620 | |
Power consumption (TDP) | 108 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR3 | LPDDR3/DDR4 |
Maximum RAM amount | 1 GB | 32 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- Quadro FX 3800 has 620% more power consumption, than UHD Graphics 620.
- Quadro FX 3800 is connected by PCIe 2.0 x16, and UHD Graphics 620 uses PCIe 3.0 x1 interface.
- UHD Graphics 620 has 31 GB more memory, than Quadro FX 3800.
- Quadro FX 3800 is used in Desktops, and UHD Graphics 620 - in Laptops.
- Quadro FX 3800 is build with Tesla 2.0 architecture, and UHD Graphics 620 - with Gen. 9.5.
- Core clock speed of Quadro FX 3800 is 300 MHz higher, than UHD Graphics 620.
- Quadro FX 3800 is manufactured by 55 nm process technology, and UHD Graphics 620 - by 14 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 2−3 |
ultra / 1080p | 0−1 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−11 | 12−14 |
medium / 1080p | 1−2 | 3−4 |
The average gaming FPS of UHD Graphics 620 in Assassin's Creed Odyssey is 33% more, than Quadro FX 3800. | ||
high / 1080p | − | 6−7 |
ultra / 1080p | 2−3 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 9−10 | 16−18 |
medium / 1080p | 2−3 | 6−7 |
The average gaming FPS of UHD Graphics 620 in Battlefield 5 is 125% more, than Quadro FX 3800. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 11% more, than UHD Graphics 620. | ||
low / 768p | 100−110 | 100−110 |
medium / 768p | 75−80 | 80−85 |
ultra / 1080p | 30−35 | 40−45 |
QHD / 1440p | − | 21−24 |
4K / 2160p | 9−10 | 16−18 |
high / 768p | 50−55 | 60−65 |
The average gaming FPS of UHD Graphics 620 in Counter-Strike: Global Offensive is 10% more, than Quadro FX 3800. | ||
low / 768p | 70−75 | 85−90 |
ultra / 1080p | 12−14 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of UHD Graphics 620 in Cyberpunk 2077 is 11% more, than Quadro FX 3800. | ||
low / 768p | 65−70 | 80−85 |
medium / 768p | 40−45 | 55−60 |
ultra / 1080p | 14−16 | 27−30 |
The average gaming FPS of UHD Graphics 620 in Dota 2 is 36% more, than Quadro FX 3800. | ||
high / 1080p | 1−2 | 2−3 |
ultra / 1080p | − | 2−3 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 7−8 | 12−14 |
medium / 1080p | 2−3 | 3−4 |
The average gaming FPS of UHD Graphics 620 in Far Cry 5 is 100% more, than Quadro FX 3800. | ||
high / 1080p | − | 10−11 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | 0−1 | 1−2 |
low / 720p | 40−45 | 50−55 |
medium / 1080p | 4−5 | 12−14 |
The average gaming FPS of UHD Graphics 620 in Fortnite is 39% more, than Quadro FX 3800. | ||
high / 1080p | 1−2 | 5−6 |
QHD / 1440p | 0−1 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 12−14 | 16−18 |
medium / 1080p | 4−5 | 8−9 |
The average gaming FPS of UHD Graphics 620 in Forza Horizon 4 is 66% more, than Quadro FX 3800. | ||
low / 768p | 35−40 | 40−45 |
medium / 768p | − | 35−40 |
high / 1080p | 1−2 | 5−6 |
ultra / 1080p | − | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 30−35 | − |
The average gaming FPS of UHD Graphics 620 in Grand Theft Auto V is 26% more, than Quadro FX 3800. | ||
high / 1080p | 0−1 | 1−2 |
ultra / 1080p | 0−1 | 0−1 |
4K / 2160p | 0−1 | − |
low / 720p | 1−2 | 5−6 |
medium / 1080p | − | 3−4 |
The average gaming FPS of UHD Graphics 620 in Metro Exodus is 400% more, than Quadro FX 3800. | ||
low / 768p | 85−90 | 95−100 |
high / 1080p | 50−55 | 60−65 |
medium / 1080p | − | 85−90 |
The average gaming FPS of UHD Graphics 620 in Minecraft is 14% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 21−24 | 27−30 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of UHD Graphics 620 in PLAYERUNKNOWN'S BATTLEGROUNDS is 12% more, than Quadro FX 3800. | ||
ultra / 1080p | − | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 2−3 | 4−5 |
The average gaming FPS of UHD Graphics 620 in Red Dead Redemption 2 is 100% more, than Quadro FX 3800. | ||
low / 768p | 4−5 | 12−14 |
medium / 768p | − | 9−10 |
high / 1080p | 2−3 | 4−5 |
ultra / 1080p | − | 3−4 |
4K / 2160p | 0−1 | 0−1 |
The average gaming FPS of UHD Graphics 620 in The Witcher 3: Wild Hunt is 166% more, than Quadro FX 3800. | ||
low / 768p | 65−70 | 65−70 |
medium / 768p | 30−35 | 35−40 |
ultra / 1080p | 10−12 | 14−16 |
high / 768p | 27−30 | 27−30 |
The average gaming FPS of UHD Graphics 620 in World of Tanks is 8% more, than Quadro FX 3800. |
Full Specs
Quadro FX 3800 | UHD Graphics 620 | |
Architecture | Tesla 2.0 | Gen. 9.5 |
Code name | GT200B | Kaby-Lake-Refresh GT2 |
Type | Workstation | Laptop |
Release date | 30 March 2009 | 1 September 2017 |
Pipelines | 192 | 24 |
Core clock speed | 600 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1,400 million | 189 million |
Manufacturing process technology | 55 nm | 14 nm |
Texture fill rate | 38.40 | 27.60 |
Floating-point performance | 462.3 gflops | |
Length | 198 mm | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 51.2 GB/s | |
Shared memory | + | |
DirectX | 11.1 (10_0) | 12 (12_1) |
Shader Model | 4.0 | 6.4 |
OpenGL | 3.3 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.103 |
CUDA | 1.3 | |
Quick Sync | + | |
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