GeForce 930MX vs Quadro FX 4800
When comparing GeForce 930MX and Quadro FX 4800, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 930MX and Quadro FX 4800 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro FX 4800
GeForce 930MX is a Laptop Graphics Card
Note: GeForce 930MX is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 930MX here:
Main Specs
GeForce 930MX | Quadro FX 4800 | |
Power consumption (TDP) | 17 Watt | 150 Watt |
Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | DDR3, GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
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- Quadro FX 4800 has 782% more power consumption, than GeForce 930MX.
- GeForce 930MX is connected by PCIe 3.0 x8, and Quadro FX 4800 uses PCIe 2.0 x16 interface.
- Quadro FX 4800 has 1534 GB more memory, than GeForce 930MX.
- GeForce 930MX is used in Laptops, and Quadro FX 4800 - in Desktops.
- GeForce 930MX is build with Maxwell architecture, and Quadro FX 4800 - with Tesla 2.0.
- Core clock speed of GeForce 930MX is 350 MHz higher, than Quadro FX 4800.
- GeForce 930MX is manufactured by 28 nm process technology, and Quadro FX 4800 - by 55 nm process technology.
- Memory clock speed of GeForce 930MX is 400 MHz higher, than Quadro FX 4800.
Game benchmarks
high / 1080p | 4−5 | 2−3 |
ultra / 1080p | 2−3 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 14−16 | 12−14 |
medium / 1080p | 7−8 | 3−4 |
The average gaming FPS of GeForce 930MX in Assassin's Creed Odyssey is 50% more, than Quadro FX 4800. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 8−9 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 14−16 |
medium / 1080p | 10−12 | 5−6 |
The average gaming FPS of GeForce 930MX in Battlefield 5 is 75% more, than Quadro FX 4800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 40−45 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 4800 in Call of Duty: Warzone is 4% more, than GeForce 930MX. | ||
low / 768p | 130−140 | 120−130 |
medium / 768p | 100−110 | 90−95 |
ultra / 1080p | 50−55 | 35−40 |
QHD / 1440p | 27−30 | 21−24 |
4K / 2160p | 12−14 | 16−18 |
high / 768p | 75−80 | 65−70 |
The average gaming FPS of GeForce 930MX in Counter-Strike: Global Offensive is 13% more, than Quadro FX 4800. | ||
low / 768p | 50−55 | 65−70 |
ultra / 1080p | 18−20 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro FX 4800 in Cyberpunk 2077 is 12% more, than GeForce 930MX. | ||
low / 768p | 80−85 | 75−80 |
medium / 768p | 55−60 | 45−50 |
ultra / 1080p | 30−35 | 20−22 |
The average gaming FPS of GeForce 930MX in Dota 2 is 18% more, than Quadro FX 4800. | ||
high / 1080p | 7−8 | 2−3 |
ultra / 1080p | 5−6 | 2−3 |
4K / 2160p | 5−6 | 2−3 |
low / 720p | 16−18 | 10−11 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce 930MX in Far Cry 5 is 100% more, than Quadro FX 4800. | ||
high / 1080p | 7−8 | 10−11 |
ultra / 1080p | 0−1 | 5−6 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 55−60 | 50−55 |
medium / 1080p | 18−20 | 10−11 |
The average gaming FPS of GeForce 930MX in Fortnite is 16% more, than Quadro FX 4800. | ||
high / 1080p | 10−11 | 5−6 |
QHD / 1440p | − | 3−4 |
4K / 2160p | 8−9 | 2−3 |
low / 720p | 21−24 | 16−18 |
medium / 1080p | 12−14 | 8−9 |
The average gaming FPS of GeForce 930MX in Forza Horizon 4 is 62% more, than Quadro FX 4800. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 10−12 | 4−5 |
ultra / 1080p | 5−6 | 2−3 |
QHD / 1440p | − | 0−1 |
medium / 720p | 45−50 | 35−40 |
The average gaming FPS of GeForce 930MX in Grand Theft Auto V is 26% more, than Quadro FX 4800. | ||
high / 1080p | 3−4 | 1−2 |
ultra / 1080p | 1−2 | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 10−11 | 4−5 |
medium / 1080p | 5−6 | 3−4 |
The average gaming FPS of GeForce 930MX in Metro Exodus is 100% more, than Quadro FX 4800. | ||
low / 768p | 90−95 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | 80−85 | 70−75 |
medium / 1080p | − | 85−90 |
The average gaming FPS of GeForce 930MX in Minecraft is 6% more, than Quadro FX 4800. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 2−3 | 12−14 |
4K / 2160p | 0−1 | − |
low / 720p | 27−30 | 27−30 |
medium / 1080p | 10−11 | 14−16 |
The average gaming FPS of Quadro FX 4800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 38% more, than GeForce 930MX. | ||
low / 720p | 10−11 | 6−7 |
medium / 1080p | 9−10 | − |
The average gaming FPS of GeForce 930MX in Red Dead Redemption 2 is 66% more, than Quadro FX 4800. | ||
low / 768p | 20−22 | 9−10 |
medium / 768p | 12−14 | 8−9 |
high / 1080p | 6−7 | 4−5 |
ultra / 1080p | 4−5 | 3−4 |
4K / 2160p | 3−4 | 1−2 |
The average gaming FPS of GeForce 930MX in The Witcher 3: Wild Hunt is 80% more, than Quadro FX 4800. | ||
low / 768p | 75−80 | 70−75 |
medium / 768p | 40−45 | 35−40 |
ultra / 1080p | 18−20 | 12−14 |
high / 768p | 30−35 | 30−35 |
The average gaming FPS of GeForce 930MX in World of Tanks is 10% more, than Quadro FX 4800. |
Full Specs
GeForce 930MX | Quadro FX 4800 | |
Architecture | Maxwell | Tesla 2.0 |
Code name | N16S-GMR | GT200B |
Type | Laptop | Workstation |
Release date | 10 March 2016 | 11 November 2008 |
Pipelines | 384 | 192 |
Core clock speed | 952 MHz | 602 MHz |
Boost Clock | 1020 MHz | |
Transistor count | 1,400 million | |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 24.48 | 38.53 |
Floating-point performance | 783.4 gflops | 462.3 gflops |
Length | 267 mm | |
Memory bus width | 64 Bit | 384 Bit |
Memory clock speed | 2000 MHz | 1600 MHz |
Memory bandwidth | 14.4 GB/s | 76.8 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | 1.3 |
Bus support | PCI Express 3.0 | |
Optimus | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
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