GeForce GTX 470M vs Quadro FX 4800
When choosing between GeForce GTX 470M and Quadro FX 4800, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 470M and Quadro FX 4800.
Quadro FX 4800
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GeForce GTX 470M is a Laptop Graphics Card
Note: GeForce GTX 470M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 470M here:
Main Specs
GeForce GTX 470M | Quadro FX 4800 | |
Power consumption (TDP) | 75 Watt | 150 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1536 MB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
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- Quadro FX 4800 has 100% more power consumption, than GeForce GTX 470M.
- GeForce GTX 470M is connected by MXM-B (3.0), and Quadro FX 4800 uses PCIe 2.0 x16 interface.
- GeForce GTX 470M and Quadro FX 4800 have maximum RAM of 1536 GB.
- GeForce GTX 470M is used in Laptops, and Quadro FX 4800 - in Desktops.
- GeForce GTX 470M is build with Fermi architecture, and Quadro FX 4800 - with Tesla 2.0.
- Core clock speed of GeForce GTX 470M is 498 MHz higher, than Quadro FX 4800.
- GeForce GTX 470M is manufactured by 40 nm process technology, and Quadro FX 4800 - by 55 nm process technology.
- Memory clock speed of Quadro FX 4800 is 350 MHz higher, than GeForce GTX 470M.
Game benchmarks
high / 1080p | 9−10 | 2−3 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of GeForce GTX 470M in Assassin's Creed Odyssey is 133% more, than Quadro FX 4800. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 12−14 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 16−18 | 5−6 |
The average gaming FPS of GeForce GTX 470M in Battlefield 5 is 150% more, than Quadro FX 4800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 4800 in Call of Duty: Warzone is 10% more, than GeForce GTX 470M. | ||
low / 768p | 160−170 | 120−130 |
medium / 768p | 130−140 | 90−95 |
ultra / 1080p | 65−70 | 35−40 |
QHD / 1440p | 35−40 | 21−24 |
4K / 2160p | 27−30 | 16−18 |
high / 768p | 100−110 | 65−70 |
The average gaming FPS of GeForce GTX 470M in Counter-Strike: Global Offensive is 48% more, than Quadro FX 4800. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 24−27 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro FX 4800 in Cyberpunk 2077 is 2% more, than GeForce GTX 470M. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 70−75 | 45−50 |
ultra / 1080p | 40−45 | 20−22 |
The average gaming FPS of GeForce GTX 470M in Dota 2 is 43% more, than Quadro FX 4800. | ||
high / 1080p | 10−12 | 2−3 |
ultra / 1080p | 10−11 | 2−3 |
4K / 2160p | 4−5 | 2−3 |
low / 720p | 24−27 | 10−11 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of GeForce GTX 470M in Far Cry 5 is 200% more, than Quadro FX 4800. | ||
high / 1080p | 18−20 | 10−11 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 3−4 |
low / 720p | 70−75 | 50−55 |
medium / 1080p | 30−35 | 10−11 |
The average gaming FPS of GeForce GTX 470M in Fortnite is 78% more, than Quadro FX 4800. | ||
high / 1080p | 16−18 | 5−6 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 3−4 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 35−40 | 16−18 |
medium / 1080p | 18−20 | 8−9 |
The average gaming FPS of GeForce GTX 470M in Forza Horizon 4 is 137% more, than Quadro FX 4800. | ||
low / 768p | 60−65 | 45−50 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 4−5 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 470M in Grand Theft Auto V is 66% more, than Quadro FX 4800. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 4−5 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of GeForce GTX 470M in Metro Exodus is 266% more, than Quadro FX 4800. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | 90−95 | 70−75 |
medium / 1080p | 95−100 | 85−90 |
The average gaming FPS of GeForce GTX 470M in Minecraft is 16% more, than Quadro FX 4800. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 27−30 |
medium / 1080p | 20−22 | 14−16 |
The average gaming FPS of GeForce GTX 470M in PLAYERUNKNOWN'S BATTLEGROUNDS is 44% more, than Quadro FX 4800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 16−18 | 6−7 |
medium / 1080p | 12−14 | − |
The average gaming FPS of GeForce GTX 470M in Red Dead Redemption 2 is 183% more, than Quadro FX 4800. | ||
low / 768p | 35−40 | 9−10 |
medium / 768p | 21−24 | 8−9 |
high / 1080p | 12−14 | 4−5 |
ultra / 1080p | 8−9 | 3−4 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce GTX 470M in The Witcher 3: Wild Hunt is 240% more, than Quadro FX 4800. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 12−14 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of GeForce GTX 470M in World of Tanks is 39% more, than Quadro FX 4800. |
Full Specs
GeForce GTX 470M | Quadro FX 4800 | |
Architecture | Fermi | Tesla 2.0 |
Code name | N11E-GT | GT200B |
Type | Laptop | Workstation |
Release date | 1 November 2010 | 11 November 2008 |
Pipelines | 288 | 192 |
Core clock speed | 1100 MHz | 602 MHz |
Transistor count | 1,950 million | 1,400 million |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 19.7 billion/sec | 38.53 |
Floating-point performance | 616.3 gflops | 462.3 gflops |
Length | 267 mm | |
Memory bus width | 192 Bit | 384 Bit |
Memory clock speed | 1250 MHz | 1600 MHz |
Memory bandwidth | 60.0 GB/s | 76.8 GB/s |
Shared memory | - | |
DirectX | 12 API | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | 1.3 |
SLI options | + | |
Laptop size | large | |
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