GeForce GTX 560M SLI vs Quadro FX 4800
When choosing between GeForce GTX 560M SLI and Quadro FX 4800, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 560M SLI and Quadro FX 4800.
Quadro FX 4800
GeForce GTX 560M SLI is a Laptop Graphics Card
Note: GeForce GTX 560M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 560M SLI here:
Main Specs
GeForce GTX 560M SLI | Quadro FX 4800 | |
Power consumption (TDP) | 100 Watt | 150 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1536 MB | |
Display Connectors | 1x DVI, 2x DisplayPort, 1x S-Video | |
Check Price |
- Quadro FX 4800 has 50% more power consumption, than GeForce GTX 560M SLI.
- GeForce GTX 560M SLI is used in Laptops, and Quadro FX 4800 - in Desktops.
- GeForce GTX 560M SLI is build with Fermi architecture, and Quadro FX 4800 - with Tesla 2.0.
- Core clock speed of GeForce GTX 560M SLI is 173 MHz higher, than Quadro FX 4800.
- GeForce GTX 560M SLI is manufactured by 40 nm process technology, and Quadro FX 4800 - by 55 nm process technology.
- Memory clock speed of Quadro FX 4800 is 350 MHz higher, than GeForce GTX 560M SLI.
Game benchmarks
high / 1080p | 16−18 | 2−3 |
ultra / 1080p | 9−10 | 0−1 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 20−22 | 3−4 |
The average gaming FPS of GeForce GTX 560M SLI in Assassin's Creed Odyssey is 283% more, than Quadro FX 4800. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 21−24 | 4−5 |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 14−16 |
medium / 1080p | 27−30 | 5−6 |
The average gaming FPS of GeForce GTX 560M SLI in Battlefield 5 is 350% more, than Quadro FX 4800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 4800 in Call of Duty: Warzone is 10% more, than GeForce GTX 560M SLI. | ||
low / 768p | 210−220 | 120−130 |
medium / 768p | 180−190 | 90−95 |
ultra / 1080p | 100−110 | 35−40 |
QHD / 1440p | 55−60 | 21−24 |
4K / 2160p | 30−35 | 16−18 |
high / 768p | 140−150 | 65−70 |
The average gaming FPS of GeForce GTX 560M SLI in Counter-Strike: Global Offensive is 105% more, than Quadro FX 4800. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 40−45 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GTX 560M SLI in Cyberpunk 2077 is 11% more, than Quadro FX 4800. | ||
low / 768p | 110−120 | 75−80 |
medium / 768p | 95−100 | 45−50 |
ultra / 1080p | 65−70 | 20−22 |
The average gaming FPS of GeForce GTX 560M SLI in Dota 2 is 93% more, than Quadro FX 4800. | ||
high / 1080p | 18−20 | 2−3 |
ultra / 1080p | 16−18 | 2−3 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 2−3 |
low / 720p | 40−45 | 10−11 |
medium / 1080p | 21−24 | 3−4 |
The average gaming FPS of GeForce GTX 560M SLI in Far Cry 5 is 425% more, than Quadro FX 4800. | ||
high / 1080p | 24−27 | 10−11 |
ultra / 1080p | 20−22 | 5−6 |
QHD / 1440p | 16−18 | 3−4 |
low / 720p | 100−110 | 50−55 |
medium / 1080p | 55−60 | 10−11 |
The average gaming FPS of GeForce GTX 560M SLI in Fortnite is 181% more, than Quadro FX 4800. | ||
high / 1080p | 27−30 | 5−6 |
ultra / 1080p | 21−24 | − |
QHD / 1440p | 10−11 | 3−4 |
4K / 2160p | 10−11 | 2−3 |
low / 720p | 55−60 | 16−18 |
medium / 1080p | 30−35 | 8−9 |
The average gaming FPS of GeForce GTX 560M SLI in Forza Horizon 4 is 285% more, than Quadro FX 4800. | ||
low / 768p | 90−95 | 45−50 |
medium / 768p | 80−85 | − |
high / 1080p | 30−35 | 4−5 |
ultra / 1080p | 12−14 | 2−3 |
QHD / 1440p | 4−5 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 560M SLI in Grand Theft Auto V is 155% more, than Quadro FX 4800. | ||
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 8−9 | 0−1 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 30−35 | 4−5 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GTX 560M SLI in Metro Exodus is 533% more, than Quadro FX 4800. | ||
low / 768p | 110−120 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 100−110 | 85−90 |
The average gaming FPS of GeForce GTX 560M SLI in Minecraft is 22% more, than Quadro FX 4800. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 18−20 | 12−14 |
low / 720p | 60−65 | 27−30 |
medium / 1080p | 24−27 | 14−16 |
The average gaming FPS of GeForce GTX 560M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 94% more, than Quadro FX 4800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 30−35 | 6−7 |
medium / 1080p | 16−18 | − |
The average gaming FPS of GeForce GTX 560M SLI in Red Dead Redemption 2 is 433% more, than Quadro FX 4800. | ||
low / 768p | 55−60 | 9−10 |
medium / 768p | 35−40 | 8−9 |
high / 1080p | 20−22 | 4−5 |
ultra / 1080p | 10−12 | 3−4 |
4K / 2160p | 8−9 | 1−2 |
The average gaming FPS of GeForce GTX 560M SLI in The Witcher 3: Wild Hunt is 440% more, than Quadro FX 4800. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 35−40 | 12−14 |
high / 768p | 55−60 | 30−35 |
The average gaming FPS of GeForce GTX 560M SLI in World of Tanks is 71% more, than Quadro FX 4800. |
Full Specs
GeForce GTX 560M SLI | Quadro FX 4800 | |
Architecture | Fermi | Tesla 2.0 |
Code name | N12E-GS | GT200B |
Type | Laptop | Workstation |
Release date | 6 January 2011 | 11 November 2008 |
Pipelines | 384 | 192 |
Core clock speed | 775 MHz | 602 MHz |
Transistor count | 1,400 million | |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 38.53 | |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 192 Bit | 384 Bit |
Memory clock speed | 1250 MHz | 1600 MHz |
Memory bandwidth | 76.8 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 11.1 (10_0) |
Shader Model | 4.0 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 1.3 | |
Laptop size | large | |
Check Price |
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