GeForce GTX 580M SLI vs Quadro FX 4800
If you are going to buy a new graphics card and are choosing between GeForce GTX 580M SLI and Quadro FX 4800, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 580M SLI stacks up against Quadro FX 4800, check out specs charts below.
Quadro FX 4800
GeForce GTX 580M SLI is a Laptop Graphics Card
Note: GeForce GTX 580M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 580M SLI here:
Main Specs
GeForce GTX 580M SLI | Quadro FX 4800 | |
Power consumption (TDP) | 100 Watt | 150 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 1536 MB | |
Display Connectors | 1x DVI, 2x DisplayPort, 1x S-Video | |
Check Price |
- Quadro FX 4800 has 50% more power consumption, than GeForce GTX 580M SLI.
- GeForce GTX 580M SLI is used in Laptops, and Quadro FX 4800 - in Desktops.
- GeForce GTX 580M SLI is build with Fermi architecture, and Quadro FX 4800 - with Tesla 2.0.
- Core clock speed of GeForce GTX 580M SLI is 18 MHz higher, than Quadro FX 4800.
- GeForce GTX 580M SLI is manufactured by 40 nm process technology, and Quadro FX 4800 - by 55 nm process technology.
- Memory clock speed of Quadro FX 4800 is 100 MHz higher, than GeForce GTX 580M SLI.
Game benchmarks
high / 1080p | 24−27 | 2−3 |
ultra / 1080p | 14−16 | 0−1 |
QHD / 1440p | 10−11 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 45−50 | 12−14 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of GeForce GTX 580M SLI in Assassin's Creed Odyssey is 483% more, than Quadro FX 4800. | ||
high / 1080p | 35−40 | − |
ultra / 1080p | 30−35 | 4−5 |
QHD / 1440p | 18−20 | 0−1 |
4K / 2160p | 10−12 | − |
low / 720p | 80−85 | 14−16 |
medium / 1080p | 45−50 | 5−6 |
The average gaming FPS of GeForce GTX 580M SLI in Battlefield 5 is 575% more, than Quadro FX 4800. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 580M SLI and Quadro FX 4800 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 240−250 | 120−130 |
medium / 768p | 210−220 | 90−95 |
ultra / 1080p | 140−150 | 35−40 |
QHD / 1440p | 110−120 | 21−24 |
4K / 2160p | 60−65 | 16−18 |
high / 768p | 180−190 | 65−70 |
The average gaming FPS of GeForce GTX 580M SLI in Counter-Strike: Global Offensive is 168% more, than Quadro FX 4800. | ||
low / 768p | 60−65 | 65−70 |
ultra / 1080p | − | 18−20 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 580M SLI in Cyberpunk 2077 is 5% more, than Quadro FX 4800. | ||
low / 768p | 120−130 | 75−80 |
medium / 768p | 110−120 | 45−50 |
ultra / 1080p | 90−95 | 20−22 |
The average gaming FPS of GeForce GTX 580M SLI in Dota 2 is 129% more, than Quadro FX 4800. | ||
high / 1080p | 30−35 | 2−3 |
ultra / 1080p | 27−30 | 2−3 |
QHD / 1440p | 21−24 | − |
4K / 2160p | 10−11 | 2−3 |
low / 720p | 60−65 | 10−11 |
medium / 1080p | 30−35 | 3−4 |
The average gaming FPS of GeForce GTX 580M SLI in Far Cry 5 is 725% more, than Quadro FX 4800. | ||
high / 1080p | 40−45 | 10−11 |
ultra / 1080p | 30−35 | 5−6 |
QHD / 1440p | 18−20 | 3−4 |
low / 720p | 140−150 | 50−55 |
medium / 1080p | 85−90 | 10−11 |
The average gaming FPS of GeForce GTX 580M SLI in Fortnite is 306% more, than Quadro FX 4800. | ||
high / 1080p | 40−45 | 5−6 |
ultra / 1080p | 30−35 | − |
QHD / 1440p | 18−20 | 3−4 |
4K / 2160p | 16−18 | 2−3 |
low / 720p | 80−85 | 16−18 |
medium / 1080p | 45−50 | 8−9 |
The average gaming FPS of GeForce GTX 580M SLI in Forza Horizon 4 is 485% more, than Quadro FX 4800. | ||
low / 768p | 110−120 | 45−50 |
medium / 768p | 100−110 | − |
high / 1080p | 50−55 | 4−5 |
ultra / 1080p | 21−24 | 2−3 |
QHD / 1440p | 10−12 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GTX 580M SLI in Grand Theft Auto V is 250% more, than Quadro FX 4800. | ||
high / 1080p | 16−18 | 1−2 |
ultra / 1080p | 12−14 | 0−1 |
QHD / 1440p | 12−14 | − |
4K / 2160p | 4−5 | 0−1 |
low / 720p | 45−50 | 4−5 |
medium / 1080p | 21−24 | 3−4 |
The average gaming FPS of GeForce GTX 580M SLI in Metro Exodus is 866% more, than Quadro FX 4800. | ||
low / 768p | 120−130 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | − | 70−75 |
medium / 1080p | 110−120 | 85−90 |
The average gaming FPS of GeForce GTX 580M SLI in Minecraft is 33% more, than Quadro FX 4800. | ||
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 80−85 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of GeForce GTX 580M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 111% more, than Quadro FX 4800. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 4−5 | − |
4K / 2160p | 3−4 | − |
low / 720p | 45−50 | 6−7 |
medium / 1080p | 24−27 | − |
The average gaming FPS of GeForce GTX 580M SLI in Red Dead Redemption 2 is 683% more, than Quadro FX 4800. | ||
low / 768p | 90−95 | 9−10 |
medium / 768p | 55−60 | 8−9 |
high / 1080p | 30−35 | 4−5 |
ultra / 1080p | 18−20 | 3−4 |
4K / 2160p | 10−11 | 1−2 |
The average gaming FPS of GeForce GTX 580M SLI in The Witcher 3: Wild Hunt is 740% more, than Quadro FX 4800. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 45−50 | 12−14 |
high / 768p | 55−60 | 30−35 |
The average gaming FPS of GeForce GTX 580M SLI in World of Tanks is 71% more, than Quadro FX 4800. |
Full Specs
GeForce GTX 580M SLI | Quadro FX 4800 | |
Architecture | Fermi | Tesla 2.0 |
Code name | N12E-GTX2 | GT200B |
Type | Laptop | Workstation |
Release date | 6 January 2011 | 11 November 2008 |
Pipelines | 768 | 192 |
Core clock speed | 620 MHz | 602 MHz |
Transistor count | 1,400 million | |
Manufacturing process technology | 40 nm | 55 nm |
Texture fill rate | 38.53 | |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 1500 MHz | 1600 MHz |
Memory bandwidth | 76.8 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 11.1 (10_0) |
Shader Model | 4.0 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | 1.3 | |
Laptop size | large | |
Check Price |
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