GRID K280Q vs Quadro FX 4800
In this comparison between GRID K280Q and Quadro FX 4800 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K280Q will be the best choice, for others Quadro FX 4800 will be their preference. Study the comparison tables below and make your choice.
GRID K280Q
Quadro FX 4800
Main Specs
GRID K280Q | Quadro FX 4800 | |
Power consumption (TDP) | 225 Watt | 150 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 4 GB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
- GRID K280Q has 50% more power consumption, than Quadro FX 4800.
- GRID K280Q is connected by PCIe 3.0 x16, and Quadro FX 4800 uses PCIe 2.0 x16 interface.
- Quadro FX 4800 has 1532 GB more memory, than GRID K280Q.
- Both cards are used in Desktops.
- GRID K280Q is build with Kepler architecture, and Quadro FX 4800 - with Tesla 2.0.
- Core clock speed of GRID K280Q is 143 MHz higher, than Quadro FX 4800.
- GRID K280Q is manufactured by 28 nm process technology, and Quadro FX 4800 - by 55 nm process technology.
- Memory clock speed of GRID K280Q is 3400 MHz higher, than Quadro FX 4800.
Game benchmarks
high / 1080p | 12−14 | 2−3 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 1−2 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GRID K280Q in Assassin's Creed Odyssey is 183% more, than Quadro FX 4800. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 40−45 | 14−16 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of GRID K280Q in Battlefield 5 is 237% more, than Quadro FX 4800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 4800 in Call of Duty: Warzone is 10% more, than GRID K280Q. | ||
low / 768p | 180−190 | 120−130 |
medium / 768p | 150−160 | 90−95 |
ultra / 1080p | 80−85 | 35−40 |
QHD / 1440p | 45−50 | 21−24 |
4K / 2160p | 30−33 | 16−18 |
high / 768p | 120−130 | 65−70 |
The average gaming FPS of GRID K280Q in Counter-Strike: Global Offensive is 73% more, than Quadro FX 4800. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 30−35 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K280Q in Cyberpunk 2077 is 2% more, than Quadro FX 4800. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 45−50 |
ultra / 1080p | 50−55 | 20−22 |
The average gaming FPS of GRID K280Q in Dota 2 is 66% more, than Quadro FX 4800. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
4K / 2160p | 5−6 | 2−3 |
low / 720p | 30−35 | 10−11 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GRID K280Q in Far Cry 5 is 300% more, than Quadro FX 4800. | ||
high / 1080p | 21−24 | 10−11 |
ultra / 1080p | 14−16 | 5−6 |
QHD / 1440p | − | 3−4 |
low / 720p | 85−90 | 50−55 |
medium / 1080p | 40−45 | 10−11 |
The average gaming FPS of GRID K280Q in Fortnite is 115% more, than Quadro FX 4800. | ||
high / 1080p | 20−22 | 5−6 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 40−45 | 16−18 |
medium / 1080p | 21−24 | 8−9 |
The average gaming FPS of GRID K280Q in Forza Horizon 4 is 187% more, than Quadro FX 4800. | ||
low / 768p | 70−75 | 45−50 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 4−5 |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GRID K280Q in Grand Theft Auto V is 94% more, than Quadro FX 4800. | ||
high / 1080p | 7−8 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 21−24 | 4−5 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GRID K280Q in Metro Exodus is 333% more, than Quadro FX 4800. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 80−85 |
ultra / 1080p | 95−100 | 70−75 |
medium / 1080p | 100−110 | 85−90 |
The average gaming FPS of GRID K280Q in Minecraft is 21% more, than Quadro FX 4800. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GRID K280Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than Quadro FX 4800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 21−24 | 6−7 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GRID K280Q in Red Dead Redemption 2 is 266% more, than Quadro FX 4800. | ||
low / 768p | 40−45 | 9−10 |
medium / 768p | 27−30 | 8−9 |
high / 1080p | 14−16 | 4−5 |
ultra / 1080p | 9−10 | 3−4 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GRID K280Q in The Witcher 3: Wild Hunt is 300% more, than Quadro FX 4800. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 27−30 | 12−14 |
high / 768p | 45−50 | 30−35 |
The average gaming FPS of GRID K280Q in World of Tanks is 50% more, than Quadro FX 4800. |
Full Specs
GRID K280Q | Quadro FX 4800 | |
Architecture | Kepler | Tesla 2.0 |
Code name | GK104 | GT200B |
Type | Workstation | Workstation |
Release date | 28 June 2013 | 11 November 2008 |
Pipelines | 1536 | 192 |
Core clock speed | 745 MHz | 602 MHz |
Transistor count | 3,540 million | 1,400 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 95.36 | 38.53 |
Floating-point performance | 2,289 gflops | 462.3 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 5000 MHz | 1600 MHz |
Memory bandwidth | 160.0 GB/s | 76.8 GB/s |
DirectX | 12 (11_0) | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | 3.0 | 1.3 |