Iris Graphics 550 vs Quadro FX 4800
Find out if it is worth upgrading your current GPU setup by comparing Iris Graphics 550 and Quadro FX 4800. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Iris Graphics 550 and Quadro FX 4800. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Quadro FX 4800
Iris Graphics 550 is a Laptop Graphics Card
Note: Iris Graphics 550 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Graphics 550 here:
Main Specs
Iris Graphics 550 | Quadro FX 4800 | |
Power consumption (TDP) | 15 Watt | 150 Watt |
Interface | PCIe 3.0 x1 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | eDRAM | GDDR3 |
Maximum RAM amount | 64 MB | 1536 MB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort, 1x S-Video |
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- Quadro FX 4800 has 900% more power consumption, than Iris Graphics 550.
- Iris Graphics 550 is connected by PCIe 3.0 x1, and Quadro FX 4800 uses PCIe 2.0 x16 interface.
- Quadro FX 4800 has 1472 GB more memory, than Iris Graphics 550.
- Iris Graphics 550 is used in Laptops, and Quadro FX 4800 - in Desktops.
- Iris Graphics 550 is build with Gen. 9 Skylake architecture, and Quadro FX 4800 - with Tesla 2.0.
- Core clock speed of Quadro FX 4800 is 302 MHz higher, than Iris Graphics 550.
- Iris Graphics 550 is manufactured by 14 nm process technology, and Quadro FX 4800 - by 55 nm process technology.
Game benchmarks
high / 1080p | 9−10 | 2−3 |
ultra / 1080p | 5−6 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 10−12 | 3−4 |
The average gaming FPS of Iris Graphics 550 in Assassin's Creed Odyssey is 133% more, than Quadro FX 4800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 16−18 | 5−6 |
The average gaming FPS of Iris Graphics 550 in Battlefield 5 is 150% more, than Quadro FX 4800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 4800 in Call of Duty: Warzone is 10% more, than Iris Graphics 550. | ||
low / 768p | 160−170 | 120−130 |
medium / 768p | 130−140 | 90−95 |
ultra / 1080p | 65−70 | 35−40 |
QHD / 1440p | 35−40 | 21−24 |
4K / 2160p | 27−30 | 16−18 |
high / 768p | 100−110 | 65−70 |
The average gaming FPS of Iris Graphics 550 in Counter-Strike: Global Offensive is 48% more, than Quadro FX 4800. | ||
low / 768p | 55−60 | 65−70 |
ultra / 1080p | 24−27 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro FX 4800 in Cyberpunk 2077 is 2% more, than Iris Graphics 550. | ||
low / 768p | 90−95 | 75−80 |
medium / 768p | 70−75 | 45−50 |
ultra / 1080p | 40−45 | 20−22 |
The average gaming FPS of Iris Graphics 550 in Dota 2 is 43% more, than Quadro FX 4800. | ||
high / 1080p | 10−12 | 2−3 |
ultra / 1080p | 10−11 | 2−3 |
4K / 2160p | 4−5 | 2−3 |
low / 720p | 24−27 | 10−11 |
medium / 1080p | 12−14 | 3−4 |
The average gaming FPS of Iris Graphics 550 in Far Cry 5 is 200% more, than Quadro FX 4800. | ||
high / 1080p | 18−20 | 10−11 |
ultra / 1080p | 12−14 | 5−6 |
QHD / 1440p | − | 3−4 |
low / 720p | 70−75 | 50−55 |
medium / 1080p | 30−35 | 10−11 |
The average gaming FPS of Iris Graphics 550 in Fortnite is 78% more, than Quadro FX 4800. | ||
high / 1080p | 16−18 | 5−6 |
ultra / 1080p | 14−16 | − |
QHD / 1440p | 3−4 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 30−35 | 16−18 |
medium / 1080p | 18−20 | 8−9 |
The average gaming FPS of Iris Graphics 550 in Forza Horizon 4 is 125% more, than Quadro FX 4800. | ||
low / 768p | 60−65 | 45−50 |
medium / 768p | 55−60 | − |
high / 1080p | 18−20 | 4−5 |
ultra / 1080p | 8−9 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of Iris Graphics 550 in Grand Theft Auto V is 66% more, than Quadro FX 4800. | ||
high / 1080p | 6−7 | 1−2 |
ultra / 1080p | 4−5 | 0−1 |
4K / 2160p | 1−2 | 0−1 |
low / 720p | 18−20 | 4−5 |
medium / 1080p | 8−9 | 3−4 |
The average gaming FPS of Iris Graphics 550 in Metro Exodus is 266% more, than Quadro FX 4800. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | 95−100 | 80−85 |
ultra / 1080p | 85−90 | 70−75 |
medium / 1080p | 95−100 | 85−90 |
The average gaming FPS of Iris Graphics 550 in Minecraft is 15% more, than Quadro FX 4800. | ||
high / 1080p | 18−20 | − |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 40−45 | 27−30 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of Iris Graphics 550 in PLAYERUNKNOWN'S BATTLEGROUNDS is 38% more, than Quadro FX 4800. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 16−18 | 6−7 |
medium / 1080p | 12−14 | − |
The average gaming FPS of Iris Graphics 550 in Red Dead Redemption 2 is 183% more, than Quadro FX 4800. | ||
low / 768p | 30−35 | 9−10 |
medium / 768p | 21−24 | 8−9 |
high / 1080p | 12−14 | 4−5 |
ultra / 1080p | 7−8 | 3−4 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of Iris Graphics 550 in The Witcher 3: Wild Hunt is 220% more, than Quadro FX 4800. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 50−55 | 35−40 |
ultra / 1080p | 24−27 | 12−14 |
high / 768p | 40−45 | 30−35 |
The average gaming FPS of Iris Graphics 550 in World of Tanks is 39% more, than Quadro FX 4800. |
Full Specs
Iris Graphics 550 | Quadro FX 4800 | |
Architecture | Gen. 9 Skylake | Tesla 2.0 |
Code name | Skylake GT3e | GT200B |
Type | Laptop | Workstation |
Release date | 1 September 2015 | 11 November 2008 |
Pipelines | 48 | 192 |
Core clock speed | 300 MHz | 602 MHz |
Boost Clock | 1100 MHz | |
Transistor count | 189 million | 1,400 million |
Manufacturing process technology | 14 nm | 55 nm |
Texture fill rate | 52.80 | 38.53 |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 384 Bit | |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 76.8 GB/s | |
Shared memory | + | |
DirectX | 12 (12_1) | 11.1 (10_0) |
Shader Model | 6.4 | 4.0 |
OpenGL | 4.6 | 3.3 |
OpenCL | 2.1 | 1.1 |
Vulkan | 1.1.97 | N/A |
CUDA | 1.3 | |
Quick Sync | + | |
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