Quadro FX 4800 vs Radeon RX 560X
When choosing between Quadro FX 4800 and Radeon RX 560X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro FX 4800 and Radeon RX 560X.
Quadro FX 4800
Radeon RX 560X
Main Specs
Quadro FX 4800 | Radeon RX 560X | |
Power consumption (TDP) | 150 Watt | 75 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | 1x 6-pin | None |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 1536 MB | 4 GB |
Display Connectors | 1x DVI, 2x DisplayPort, 1x S-Video | 1x DVI, 1x HDMI, 1x DisplayPort |
- Quadro FX 4800 has 100% more power consumption, than Radeon RX 560X.
- Quadro FX 4800 is connected by PCIe 2.0 x16, and Radeon RX 560X uses PCIe 3.0 x8 interface.
- Quadro FX 4800 has 1532 GB more memory, than Radeon RX 560X.
- Both cards are used in Desktops.
- Quadro FX 4800 is build with Tesla 2.0 architecture, and Radeon RX 560X - with GCN 4.0.
- Core clock speed of Radeon RX 560X is 573 MHz higher, than Quadro FX 4800.
- Quadro FX 4800 is manufactured by 55 nm process technology, and Radeon RX 560X - by 14 nm process technology.
- Quadro FX 4800 is 97 mm longer, than Radeon RX 560X.
- Memory clock speed of Radeon RX 560X is 5400 MHz higher, than Quadro FX 4800.
Game benchmarks
high / 1080p | 2−3 | 18−20 |
ultra / 1080p | 0−1 | 10−11 |
QHD / 1440p | 0−1 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 12−14 | 35−40 |
medium / 1080p | 3−4 | 21−24 |
The average gaming FPS of Radeon RX 560X in Assassin's Creed Odyssey is 333% more, than Quadro FX 4800. | ||
high / 1080p | − | 27−30 |
ultra / 1080p | 4−5 | 24−27 |
QHD / 1440p | 0−1 | 8−9 |
4K / 2160p | − | 6−7 |
low / 720p | 14−16 | 60−65 |
medium / 1080p | 5−6 | 30−35 |
The average gaming FPS of Radeon RX 560X in Battlefield 5 is 400% more, than Quadro FX 4800. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 40−45 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon RX 560X in Call of Duty: Warzone is 10% more, than Quadro FX 4800. | ||
low / 768p | 120−130 | 220−230 |
medium / 768p | 90−95 | 190−200 |
ultra / 1080p | 35−40 | 110−120 |
QHD / 1440p | 21−24 | 70−75 |
4K / 2160p | 16−18 | 35−40 |
high / 768p | 65−70 | 150−160 |
The average gaming FPS of Radeon RX 560X in Counter-Strike: Global Offensive is 121% more, than Quadro FX 4800. | ||
low / 768p | 65−70 | 60−65 |
ultra / 1080p | 18−20 | 45−50 |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon RX 560X in Cyberpunk 2077 is 25% more, than Quadro FX 4800. | ||
low / 768p | 75−80 | 110−120 |
medium / 768p | 45−50 | 100−110 |
ultra / 1080p | 20−22 | 70−75 |
The average gaming FPS of Radeon RX 560X in Dota 2 is 102% more, than Quadro FX 4800. | ||
high / 1080p | 2−3 | 21−24 |
ultra / 1080p | 2−3 | 20−22 |
QHD / 1440p | − | 18−20 |
4K / 2160p | 2−3 | 7−8 |
low / 720p | 10−11 | 45−50 |
medium / 1080p | 3−4 | 24−27 |
The average gaming FPS of Radeon RX 560X in Far Cry 5 is 500% more, than Quadro FX 4800. | ||
high / 1080p | 10−11 | 27−30 |
ultra / 1080p | 5−6 | 21−24 |
QHD / 1440p | 3−4 | 14−16 |
low / 720p | 50−55 | 110−120 |
medium / 1080p | 10−11 | 60−65 |
The average gaming FPS of Radeon RX 560X in Fortnite is 200% more, than Quadro FX 4800. | ||
high / 1080p | 5−6 | 30−35 |
ultra / 1080p | − | 21−24 |
QHD / 1440p | 3−4 | 10−12 |
4K / 2160p | 2−3 | − |
low / 720p | 16−18 | 60−65 |
medium / 1080p | 8−9 | 35−40 |
The average gaming FPS of Radeon RX 560X in Forza Horizon 4 is 337% more, than Quadro FX 4800. | ||
low / 768p | 45−50 | 95−100 |
medium / 768p | − | 85−90 |
high / 1080p | 4−5 | 35−40 |
ultra / 1080p | 2−3 | 14−16 |
QHD / 1440p | 0−1 | 5−6 |
medium / 720p | 35−40 | − |
The average gaming FPS of Radeon RX 560X in Grand Theft Auto V is 177% more, than Quadro FX 4800. | ||
high / 1080p | 1−2 | 10−12 |
ultra / 1080p | 0−1 | 9−10 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 4−5 | 35−40 |
medium / 1080p | 3−4 | 14−16 |
The average gaming FPS of Radeon RX 560X in Metro Exodus is 600% more, than Quadro FX 4800. | ||
low / 768p | 90−95 | 110−120 |
high / 1080p | 80−85 | − |
ultra / 1080p | 70−75 | − |
medium / 1080p | 85−90 | 110−120 |
The average gaming FPS of Radeon RX 560X in Minecraft is 27% more, than Quadro FX 4800. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 65−70 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon RX 560X in PLAYERUNKNOWN'S BATTLEGROUNDS is 83% more, than Quadro FX 4800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 9−10 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 35−40 |
medium / 1080p | − | 18−20 |
The average gaming FPS of Radeon RX 560X in Red Dead Redemption 2 is 516% more, than Quadro FX 4800. | ||
low / 768p | 9−10 | 65−70 |
medium / 768p | 8−9 | 40−45 |
high / 1080p | 4−5 | 21−24 |
ultra / 1080p | 3−4 | 12−14 |
4K / 2160p | 1−2 | 7−8 |
The average gaming FPS of Radeon RX 560X in The Witcher 3: Wild Hunt is 500% more, than Quadro FX 4800. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 12−14 | 35−40 |
high / 768p | 30−35 | 55−60 |
The average gaming FPS of Radeon RX 560X in World of Tanks is 63% more, than Quadro FX 4800. |
Full Specs
Quadro FX 4800 | Radeon RX 560X | |
Architecture | Tesla 2.0 | GCN 4.0 |
Code name | GT200B | Polaris 21 |
Type | Workstation | Desktop |
Release date | 11 November 2008 | 11 April 2018 |
Pipelines | 192 | 1024 |
Core clock speed | 602 MHz | 1175 MHz |
Boost Clock | 1275 MHz | |
Transistor count | 1,400 million | 3,000 million |
Manufacturing process technology | 55 nm | 14 nm |
Texture fill rate | 38.53 | 81.60 |
Floating-point performance | 462.3 gflops | 2,611 gflops |
Length | 267 mm | 170 mm |
Memory bus width | 384 Bit | 128 Bit |
Memory clock speed | 1600 MHz | 7000 MHz |
Memory bandwidth | 76.8 GB/s | 112.0 GB/s |
DirectX | 11.1 (10_0) | 12 (12_0) |
Shader Model | 4.0 | 6.4 |
OpenGL | 3.3 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2.131 |
CUDA | 1.3 | |