Quadro FX 4800 vs Radeon Vega 10 mobile
In this comparison between Quadro FX 4800 and Radeon Vega 10 mobile you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro FX 4800 will be the best choice, for others Radeon Vega 10 mobile will be their preference. Study the comparison tables below and make your choice.
Quadro FX 4800
Radeon Vega 10 mobile is a Laptop Graphics Card
Note: Radeon Vega 10 mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon Vega 10 mobile here:
Main Specs
Quadro FX 4800 | Radeon Vega 10 mobile | |
Power consumption (TDP) | 150 Watt | 10 Watt |
Interface | PCIe 2.0 x16 | IGP |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR3 | System Shared |
Maximum RAM amount | 1536 MB | |
Display Connectors | 1x DVI, 2x DisplayPort, 1x S-Video | No outputs |
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- Quadro FX 4800 has 1400% more power consumption, than Radeon Vega 10 mobile.
- Quadro FX 4800 is connected by PCIe 2.0 x16, and Radeon Vega 10 mobile uses IGP interface.
- Quadro FX 4800 is used in Desktops, and Radeon Vega 10 mobile - in Laptops.
- Quadro FX 4800 is build with Tesla 2.0 architecture, and Radeon Vega 10 mobile - with GCN 5.0.
- Quadro FX 4800 is manufactured by 55 nm process technology, and Radeon Vega 10 mobile - by 14 nm process technology.
Game benchmarks
high / 1080p | 2−3 | 6−7 |
ultra / 1080p | 0−1 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 16−18 |
medium / 1080p | 3−4 | 8−9 |
The average gaming FPS of Radeon Vega 10 mobile in Assassin's Creed Odyssey is 66% more, than Quadro FX 4800. | ||
high / 1080p | − | 10−12 |
ultra / 1080p | 4−5 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 24−27 |
medium / 1080p | 5−6 | 12−14 |
The average gaming FPS of Radeon Vega 10 mobile in Battlefield 5 is 100% more, than Quadro FX 4800. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
Quadro FX 4800 and Radeon Vega 10 mobile have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 130−140 |
medium / 768p | 90−95 | 100−110 |
ultra / 1080p | 35−40 | 50−55 |
QHD / 1440p | 21−24 | 27−30 |
4K / 2160p | 16−18 | 27−30 |
high / 768p | 65−70 | 80−85 |
The average gaming FPS of Radeon Vega 10 mobile in Counter-Strike: Global Offensive is 20% more, than Quadro FX 4800. | ||
low / 768p | 65−70 | 55−60 |
ultra / 1080p | 18−20 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro FX 4800 in Cyberpunk 2077 is 7% more, than Radeon Vega 10 mobile. | ||
low / 768p | 75−80 | 80−85 |
medium / 768p | 45−50 | 55−60 |
ultra / 1080p | 20−22 | 30−35 |
The average gaming FPS of Radeon Vega 10 mobile in Dota 2 is 18% more, than Quadro FX 4800. | ||
high / 1080p | 2−3 | 8−9 |
ultra / 1080p | 2−3 | 7−8 |
4K / 2160p | 2−3 | 3−4 |
low / 720p | 10−11 | 18−20 |
medium / 1080p | 3−4 | 8−9 |
The average gaming FPS of Radeon Vega 10 mobile in Far Cry 5 is 125% more, than Quadro FX 4800. | ||
high / 1080p | 10−11 | 14−16 |
ultra / 1080p | 5−6 | 10−11 |
QHD / 1440p | 3−4 | − |
low / 720p | 50−55 | 60−65 |
medium / 1080p | 10−11 | 21−24 |
The average gaming FPS of Radeon Vega 10 mobile in Fortnite is 42% more, than Quadro FX 4800. | ||
high / 1080p | 5−6 | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 3−4 | 1−2 |
4K / 2160p | 2−3 | − |
low / 720p | 16−18 | 24−27 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of Radeon Vega 10 mobile in Forza Horizon 4 is 62% more, than Quadro FX 4800. | ||
low / 768p | 45−50 | 50−55 |
medium / 768p | − | 45−50 |
high / 1080p | 4−5 | 12−14 |
ultra / 1080p | 2−3 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | − |
The average gaming FPS of Radeon Vega 10 mobile in Grand Theft Auto V is 33% more, than Quadro FX 4800. | ||
high / 1080p | 1−2 | 4−5 |
ultra / 1080p | 0−1 | 3−4 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 4−5 | 12−14 |
medium / 1080p | 3−4 | 6−7 |
The average gaming FPS of Radeon Vega 10 mobile in Metro Exodus is 166% more, than Quadro FX 4800. | ||
low / 768p | 90−95 | 90−95 |
high / 1080p | 80−85 | 85−90 |
ultra / 1080p | 70−75 | 80−85 |
medium / 1080p | 85−90 | 90−95 |
The average gaming FPS of Radeon Vega 10 mobile in Minecraft is 6% more, than Quadro FX 4800. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 30−35 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon Vega 10 mobile in PLAYERUNKNOWN'S BATTLEGROUNDS is 22% more, than Quadro FX 4800. | ||
ultra / 1080p | − | 7−8 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 12−14 |
medium / 1080p | − | 10−12 |
The average gaming FPS of Radeon Vega 10 mobile in Red Dead Redemption 2 is 116% more, than Quadro FX 4800. | ||
low / 768p | 9−10 | 24−27 |
medium / 768p | 8−9 | 16−18 |
high / 1080p | 4−5 | 9−10 |
ultra / 1080p | 3−4 | 6−7 |
4K / 2160p | 1−2 | − |
The average gaming FPS of Radeon Vega 10 mobile in The Witcher 3: Wild Hunt is 133% more, than Quadro FX 4800. | ||
low / 768p | 70−75 | 85−90 |
medium / 768p | 35−40 | 40−45 |
ultra / 1080p | 12−14 | 18−20 |
high / 768p | 30−35 | 35−40 |
The average gaming FPS of Radeon Vega 10 mobile in World of Tanks is 21% more, than Quadro FX 4800. |
Full Specs
Quadro FX 4800 | Radeon Vega 10 mobile | |
Architecture | Tesla 2.0 | GCN 5.0 |
Code name | GT200B | Raven |
Type | Workstation | Laptop |
Release date | 11 November 2008 | 8 January 2019 |
Pipelines | 192 | 640 |
Core clock speed | 602 MHz | |
Boost Clock | 1301 MHz | |
Transistor count | 1,400 million | 4,940 million |
Manufacturing process technology | 55 nm | 14 nm |
Texture fill rate | 38.53 | 52.04 |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 384 Bit | |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 76.8 GB/s | |
DirectX | 11.1 (10_0) | 12 (12_1) |
Shader Model | 4.0 | 6.4 |
OpenGL | 3.3 | 4.6 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.2.131 |
CUDA | 1.3 | |
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