Quadro FX 4800 vs UHD Graphics 617
In this comparison between Quadro FX 4800 and UHD Graphics 617 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Quadro FX 4800 will be the best choice, for others UHD Graphics 617 will be their preference. Study the comparison tables below and make your choice.
Quadro FX 4800
UHD Graphics 617 is a Laptop Graphics Card
Note: UHD Graphics 617 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with UHD Graphics 617 here:
Main Specs
Quadro FX 4800 | UHD Graphics 617 | |
Power consumption (TDP) | 150 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR3 | DDR3L/LPDDR3 |
Maximum RAM amount | 1536 MB | |
Display Connectors | 1x DVI, 2x DisplayPort, 1x S-Video | No outputs |
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- Quadro FX 4800 has 900% more power consumption, than UHD Graphics 617.
- Quadro FX 4800 is connected by PCIe 2.0 x16, and UHD Graphics 617 uses PCIe 3.0 x1 interface.
- Quadro FX 4800 is used in Desktops, and UHD Graphics 617 - in Laptops.
- Quadro FX 4800 is build with Tesla 2.0 architecture, and UHD Graphics 617 - with Gen. 9 Amber Lake.
- Core clock speed of Quadro FX 4800 is 302 MHz higher, than UHD Graphics 617.
- Quadro FX 4800 is manufactured by 55 nm process technology, and UHD Graphics 617 - by 14 nm process technology.
Game benchmarks
high / 1080p | 2−3 | 3−4 |
ultra / 1080p | 0−1 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 14−16 |
medium / 1080p | 3−4 | 6−7 |
The average gaming FPS of UHD Graphics 617 in Assassin's Creed Odyssey is 33% more, than Quadro FX 4800. | ||
high / 1080p | − | 8−9 |
ultra / 1080p | 4−5 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 21−24 |
medium / 1080p | 5−6 | 9−10 |
The average gaming FPS of UHD Graphics 617 in Battlefield 5 is 50% more, than Quadro FX 4800. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 40−45 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 4800 in Call of Duty: Warzone is 4% more, than UHD Graphics 617. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 90−95 | 100−110 |
ultra / 1080p | 35−40 | 45−50 |
QHD / 1440p | 21−24 | 24−27 |
4K / 2160p | 16−18 | − |
high / 768p | 65−70 | 75−80 |
The average gaming FPS of UHD Graphics 617 in Counter-Strike: Global Offensive is 10% more, than Quadro FX 4800. | ||
low / 768p | 65−70 | 70−75 |
ultra / 1080p | 18−20 | 21−24 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of UHD Graphics 617 in Cyberpunk 2077 is 2% more, than Quadro FX 4800. | ||
low / 768p | 75−80 | 75−80 |
medium / 768p | 45−50 | 55−60 |
ultra / 1080p | 20−22 | 30−35 |
The average gaming FPS of UHD Graphics 617 in Dota 2 is 14% more, than Quadro FX 4800. | ||
high / 1080p | 2−3 | 4−5 |
ultra / 1080p | 2−3 | 4−5 |
4K / 2160p | 2−3 | 1−2 |
low / 720p | 10−11 | 14−16 |
medium / 1080p | 3−4 | 6−7 |
The average gaming FPS of UHD Graphics 617 in Far Cry 5 is 50% more, than Quadro FX 4800. | ||
high / 1080p | 10−11 | 12−14 |
ultra / 1080p | 5−6 | 7−8 |
QHD / 1440p | 3−4 | 4−5 |
low / 720p | 50−55 | 60−65 |
medium / 1080p | 10−11 | 16−18 |
The average gaming FPS of UHD Graphics 617 in Fortnite is 25% more, than Quadro FX 4800. | ||
high / 1080p | 5−6 | 7−8 |
ultra / 1080p | − | 7−8 |
QHD / 1440p | 3−4 | 0−1 |
4K / 2160p | 2−3 | − |
low / 720p | 16−18 | 21−24 |
medium / 1080p | 8−9 | 10−11 |
The average gaming FPS of UHD Graphics 617 in Forza Horizon 4 is 30% more, than Quadro FX 4800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 4−5 | 9−10 |
ultra / 1080p | 2−3 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 35−40 | 40−45 |
The average gaming FPS of UHD Graphics 617 in Grand Theft Auto V is 17% more, than Quadro FX 4800. | ||
high / 1080p | 1−2 | 2−3 |
ultra / 1080p | 0−1 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 4−5 | 8−9 |
medium / 1080p | 3−4 | 4−5 |
The average gaming FPS of UHD Graphics 617 in Metro Exodus is 66% more, than Quadro FX 4800. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 80−85 | 70−75 |
ultra / 1080p | 70−75 | − |
medium / 1080p | 85−90 | − |
The average gaming FPS of Quadro FX 4800 in Minecraft is 8% more, than UHD Graphics 617. | ||
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 27−30 | 30−33 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of UHD Graphics 617 in PLAYERUNKNOWN'S BATTLEGROUNDS is 5% more, than Quadro FX 4800. | ||
high / 1080p | − | 7−8 |
ultra / 1080p | − | 4−5 |
QHD / 1440p | − | 0−1 |
low / 720p | 6−7 | 8−9 |
medium / 1080p | − | 8−9 |
The average gaming FPS of UHD Graphics 617 in Red Dead Redemption 2 is 33% more, than Quadro FX 4800. | ||
low / 768p | 9−10 | 18−20 |
medium / 768p | 8−9 | 12−14 |
high / 1080p | 4−5 | 7−8 |
ultra / 1080p | 3−4 | 5−6 |
4K / 2160p | 1−2 | 1−2 |
The average gaming FPS of UHD Graphics 617 in The Witcher 3: Wild Hunt is 80% more, than Quadro FX 4800. | ||
low / 768p | 70−75 | 75−80 |
medium / 768p | 35−40 | 40−45 |
ultra / 1080p | 12−14 | 16−18 |
high / 768p | 30−35 | 30−35 |
The average gaming FPS of UHD Graphics 617 in World of Tanks is 10% more, than Quadro FX 4800. |
Full Specs
Quadro FX 4800 | UHD Graphics 617 | |
Architecture | Tesla 2.0 | Gen. 9 Amber Lake |
Code name | GT200B | Kaby-Lake GT2 |
Type | Workstation | Laptop |
Release date | 11 November 2008 | 30 October 2018 |
Pipelines | 192 | 24 |
Core clock speed | 602 MHz | 300 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 1,400 million | |
Manufacturing process technology | 55 nm | 14 nm |
Texture fill rate | 38.53 | 25.20 |
Floating-point performance | 462.3 gflops | |
Length | 267 mm | |
Memory bus width | 384 Bit | 64/128 Bit |
Memory clock speed | 1600 MHz | |
Memory bandwidth | 76.8 GB/s | |
Shared memory | + | |
DirectX | 11.1 (10_0) | 12 (12_1) |
Shader Model | 4.0 | 6.4 |
OpenGL | 3.3 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.103 |
CUDA | 1.3 | |
Quick Sync | + | |
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