GRID K160Q vs Quadro FX 5800

When choosing between GRID K160Q and Quadro FX 5800, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K160Q and Quadro FX 5800.

Main Specs

  GRID K160Q Quadro FX 5800
Power consumption (TDP) 130 Watt 189 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type DDR3 GDDR3
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 2x DVI, 1x DisplayPort, 1x S-Video
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  • Quadro FX 5800 has 45% more power consumption, than GRID K160Q.
  • GRID K160Q is connected by PCIe 3.0 x16, and Quadro FX 5800 uses PCIe 2.0 x16 interface.
  • Quadro FX 5800 has 3 GB more memory, than GRID K160Q.
  • Both cards are used in Desktops.
  • GRID K160Q is build with Kepler architecture, and Quadro FX 5800 - with Tesla 2.0.
  • Core clock speed of GRID K160Q is 240 MHz higher, than Quadro FX 5800.
  • GRID K160Q is manufactured by 28 nm process technology, and Quadro FX 5800 - by 55 nm process technology.
  • Memory clock speed of GRID K160Q is 182 MHz higher, than Quadro FX 5800.

Game benchmarks

high / 1080p 0−1 3−4
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 9−10 14−16
medium / 1080p 1−2 5−6
The average gaming FPS of Quadro FX 5800 in Assassin's Creed Odyssey is 100% more, than GRID K160Q.

Full Specs

  GRID K160Q Quadro FX 5800
Architecture Kepler Tesla 2.0
Code name GK107 GT200B
Type Workstation Workstation
Release date 28 June 2013 11 November 2008
Pipelines 192 240
Core clock speed 850 MHz 610 MHz
Transistor count 1,270 million 1,400 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 13.60 48.80
Floating-point performance 326.4 gflops 622.1 gflops
Length 267 mm
Memory bus width 128 Bit 512 Bit
Memory clock speed 1782 MHz 1600 MHz
Memory bandwidth 28.51 GB/s 102.4 GB/s
DirectX 12 (11_0) 11.1 (10_0)
Shader Model 5.1 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 3.0 1.3
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