Quadro FX 5800 vs Radeon R7 M270DX

When comparing Quadro FX 5800 and Radeon R7 M270DX, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro FX 5800 and Radeon R7 M270DX is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  Quadro FX 5800 Radeon R7 M270DX
Power consumption (TDP) 189 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 1x 6-pin + 1x 8-pin
Memory type GDDR3 System Shared
Maximum RAM amount 4 GB
Display Connectors 2x DVI, 1x DisplayPort, 1x S-Video No outputs
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  • Quadro FX 5800 is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • Quadro FX 5800 is build with Tesla 2.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 290 MHz higher, than Quadro FX 5800.
  • Quadro FX 5800 is manufactured by 55 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 3−4 2−3
ultra / 1080p 1−2 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 12−14
medium / 1080p 5−6 3−4
The average gaming FPS of Quadro FX 5800 in Assassin's Creed Odyssey is 33% more, than Radeon R7 M270DX.

Full Specs

  Quadro FX 5800 Radeon R7 M270DX
Architecture Tesla 2.0 GCN 3.0
Code name GT200B Topaz
Type Workstation Desktop
Release date 11 November 2008 11 June 2014
Pipelines 240 384
Core clock speed 610 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 1,400 million 1,550 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 48.80 22.56
Floating-point performance 622.1 gflops
Length 267 mm
Memory bus width 512 Bit
Memory clock speed 1600 MHz
Memory bandwidth 102.4 GB/s
DirectX 11.1 (10_0) 12 (12_0)
Shader Model 4.0 6.3
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 1.3
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