Quadro FX 5800 vs Radeon RX Vega 11

If you are going to buy a new graphics card and are choosing between Quadro FX 5800 and Radeon RX Vega 11, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro FX 5800 stacks up against Radeon RX Vega 11, check out specs charts below.

Main Specs

  Quadro FX 5800 Radeon RX Vega 11
Power consumption (TDP) 189 Watt 15 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors 1x 6-pin + 1x 8-pin None
Memory type GDDR3 System Shared
Maximum RAM amount 4 GB
Display Connectors 2x DVI, 1x DisplayPort, 1x S-Video No outputs
  Check Price
  • Quadro FX 5800 has 1160% more power consumption, than Radeon RX Vega 11.
  • Quadro FX 5800 is connected by PCIe 2.0 x16, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • Quadro FX 5800 is build with Tesla 2.0 architecture, and Radeon RX Vega 11 - with Vega.
  • Quadro FX 5800 is manufactured by 55 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 10−11
ultra / 1080p 1−2 6−7
QHD / 1440p 0−1 1−2
low / 720p 14−16 21−24
medium / 1080p 5−6 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 116% more, than Quadro FX 5800.

Full Specs

  Quadro FX 5800 Radeon RX Vega 11
Architecture Tesla 2.0 Vega
Code name GT200B Vega Raven Ridge
Type Workstation Desktop
Release date 11 November 2008 26 October 2017
Pipelines 240 704
Core clock speed 610 MHz
Boost Clock 1240 MHz
Transistor count 1,400 million 4,940 million
Manufacturing process technology 55 nm 14 nm
Texture fill rate 48.80 61.60
Floating-point performance 622.1 gflops 1,760 gflops
Length 267 mm
Memory bus width 512 Bit
Memory clock speed 1600 MHz
Memory bandwidth 102.4 GB/s
Shared memory -
DirectX 11.1 (10_0) 12 (12_1)
Shader Model 4.0 6.4
OpenGL 3.3 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 1.3
  Check Price