FirePro W4100 vs Quadro K2000

Find out if it is worth upgrading your current GPU setup by comparing FirePro W4100 and Quadro K2000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro W4100 and Quadro K2000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  FirePro W4100 Quadro K2000
Power consumption (TDP) 50 Watt 51 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 4x mini-DisplayPort 1x DVI, 2x DisplayPort
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  • Quadro K2000 has 2% more power consumption, than FirePro W4100.
  • FirePro W4100 is connected by PCIe 3.0 x16, and Quadro K2000 uses PCIe 2.0 x16 interface.
  • FirePro W4100 and Quadro K2000 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • FirePro W4100 is build with GCN architecture, and Quadro K2000 - with Kepler.
  • Core clock speed of Quadro K2000 is 324 MHz higher, than FirePro W4100.
  • FirePro W4100 and Quadro K2000 are manufactured by 28 nm process technology.
  • Quadro K2000 is 31 mm longer, than FirePro W4100.
  • Memory clock speed of FirePro W4100 and Quadro K2000 is 4000 MHz.

Game benchmarks

high / 1080p 6−7 7−8
ultra / 1080p 4−5 4−5
QHD / 1440p 0−1 0−1
low / 720p 16−18 16−18
medium / 1080p 8−9 9−10
FirePro W4100 and Quadro K2000 have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  FirePro W4100 Quadro K2000
Architecture GCN Kepler
Code name Cape Verde GK107
Type Workstation Workstation
Release date 2 October 2015 1 March 2013
Pipelines 512 384
Core clock speed 630 MHz 954 MHz
Transistor count 1,500 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 20.16 30.53
Floating-point performance 645.1 gflops 732.7 gflops
Length 171 mm 202 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 4000 MHz
Memory bandwidth 72 GB/s 64 GB/s
Shared memory -
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 3.0
Bus support PCIe 3.0
Bitcoin / BTC (SHA256) 79 Mh/s 24 Mh/s
Form factor low profile / half length
Dual-link DVI support +
AppAcceleration +
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