GRID K160Q vs Quadro K2000

When choosing between GRID K160Q and Quadro K2000, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K160Q and Quadro K2000.

Main Specs

  GRID K160Q Quadro K2000
Power consumption (TDP) 130 Watt 51 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort
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  • GRID K160Q has 154% more power consumption, than Quadro K2000.
  • GRID K160Q is connected by PCIe 3.0 x16, and Quadro K2000 uses PCIe 2.0 x16 interface.
  • Quadro K2000 has 1 GB more memory, than GRID K160Q.
  • Both cards are used in Desktops.
  • GRID K160Q and Quadro K2000 are build with Kepler architecture.
  • Core clock speed of Quadro K2000 is 104 MHz higher, than GRID K160Q.
  • GRID K160Q and Quadro K2000 are manufactured by 28 nm process technology.
  • Memory clock speed of Quadro K2000 is 2218 MHz higher, than GRID K160Q.

Game benchmarks

high / 1080p 0−1 7−8
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 9−10 16−18
medium / 1080p 1−2 9−10
The average gaming FPS of Quadro K2000 in Assassin's Creed Odyssey is 160% more, than GRID K160Q.

Full Specs

  GRID K160Q Quadro K2000
Architecture Kepler Kepler
Code name GK107 GK107
Type Workstation Workstation
Release date 28 June 2013 1 March 2013
Pipelines 192 384
Core clock speed 850 MHz 954 MHz
Transistor count 1,270 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 13.60 30.53
Floating-point performance 326.4 gflops 732.7 gflops
Length 202 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1782 MHz 4000 MHz
Memory bandwidth 28.51 GB/s 64 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 3.0
Bitcoin / BTC (SHA256) 24 Mh/s
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