HD Graphics 630 vs Quadro K2000

Find out if it is worth upgrading your current GPU setup by comparing HD Graphics 630 and Quadro K2000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between HD Graphics 630 and Quadro K2000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  HD Graphics 630 Quadro K2000
Power consumption (TDP) 15 Watt 51 Watt
Interface PCIe 3.0 x1 PCIe 2.0 x16
Supplementary power connectors None
Memory type DDR3L/LPDDR3/LPDDR4 GDDR5
Maximum RAM amount 64 GB 2 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort
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  • Quadro K2000 has 240% more power consumption, than HD Graphics 630.
  • HD Graphics 630 is connected by PCIe 3.0 x1, and Quadro K2000 uses PCIe 2.0 x16 interface.
  • HD Graphics 630 has 62 GB more memory, than Quadro K2000.
  • Both cards are used in Desktops.
  • HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Quadro K2000 - with Kepler.
  • Core clock speed of Quadro K2000 is 654 MHz higher, than HD Graphics 630.
  • HD Graphics 630 is manufactured by 14 nm process technology, and Quadro K2000 - by 28 nm process technology.

Game benchmarks

high / 1080p 3−4 7−8
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 16−18
medium / 1080p 5−6 9−10
The average gaming FPS of Quadro K2000 in Assassin's Creed Odyssey is 50% more, than HD Graphics 630.

Full Specs

  HD Graphics 630 Quadro K2000
Architecture Gen. 9.5 Kaby Lake Kepler
Code name Kaby-Lake-H-GT2 GK107
Type Desktop Workstation
Release date 1 January 2017 1 March 2013
Pipelines 24 384
Core clock speed 300 MHz 954 MHz
Boost Clock 1150 MHz
Transistor count 189 million 1,270 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 26.40 30.53
Floating-point performance 441.6 gflops 732.7 gflops
Length 202 mm
Memory bus width 64/128 Bit 128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 64 GB/s
Shared memory +
DirectX 12 (12_1) 12 (11_0)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 2.1 1.2
Vulkan 1.1.103 1.1.126
CUDA 3.0
Bitcoin / BTC (SHA256) 24 Mh/s
Quick Sync +
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