FirePro M4150 vs Quadro K2000D

When choosing between FirePro M4150 and Quadro K2000D, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FirePro M4150 and Quadro K2000D.

Main Specs

  FirePro M4150 Quadro K2000D
Power consumption (TDP) 51 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs 2x DVI, 1x mini-DisplayPort
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  • FirePro M4150 is connected by PCIe 3.0 x8, and Quadro K2000D uses PCIe 2.0 x16 interface.
  • Quadro K2000D has 1 GB more memory, than FirePro M4150.
  • Both cards are used in Desktops.
  • FirePro M4150 is build with GCN 1.0 architecture, and Quadro K2000D - with Kepler.
  • Core clock speed of Quadro K2000D is 239 MHz higher, than FirePro M4150.
  • FirePro M4150 and Quadro K2000D are manufactured by 28 nm process technology.
  • Memory clock speed of FirePro M4150 and Quadro K2000D is 4000 MHz.

Game benchmarks

high / 1080p 2−3 7−8
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 12−14 18−20
medium / 1080p 3−4 9−10
The average gaming FPS of Quadro K2000D in Assassin's Creed Odyssey is 100% more, than FirePro M4150.

Full Specs

  FirePro M4150 Quadro K2000D
Architecture GCN 1.0 Kepler
Code name Opal GK107
Type Workstation Workstation
Release date 16 October 2013 1 March 2013
Pipelines 384 384
Core clock speed 715 MHz 954 MHz
Transistor count 950 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.16 30.53
Floating-point performance 549.1 gflops 732.7 gflops
Length 202 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 4000 MHz
Memory bandwidth 64 GB/s 64 GB/s
DirectX 12 (11_1) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 3.0
Bitcoin / BTC (SHA256) 31 Mh/s
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