Quadro K2000D vs Radeon R7 A360

If you are going to buy a new graphics card and are choosing between Quadro K2000D and Radeon R7 A360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro K2000D stacks up against Radeon R7 A360, check out specs charts below.

Main Specs

  Quadro K2000D Radeon R7 A360
Power consumption (TDP) 51 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors 2x DVI, 1x mini-DisplayPort No outputs
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  • Quadro K2000D is connected by PCIe 2.0 x16, and Radeon R7 A360 uses PCIe 3.0 x8 interface.
  • Quadro K2000D has 1 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • Quadro K2000D is build with Kepler architecture, and Radeon R7 A360 - with GCN 3.0.
  • Core clock speed of Quadro K2000D is 229 MHz higher, than Radeon R7 A360.
  • Quadro K2000D and Radeon R7 A360 are manufactured by 28 nm process technology.
  • Memory clock speed of Quadro K2000D is 3997 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 7−8 0−1
ultra / 1080p 4−5
QHD / 1440p 0−1 0−1
low / 720p 18−20 1−2
medium / 1080p 9−10 0−1
The average gaming FPS of Quadro K2000D in Assassin's Creed Odyssey is 1800% more, than Radeon R7 A360.

Full Specs

  Quadro K2000D Radeon R7 A360
Architecture Kepler GCN 3.0
Code name GK107 Meso
Type Workstation Desktop
Release date 1 March 2013 5 May 2015
Pipelines 384 384
Core clock speed 954 MHz 725 MHz
Boost Clock 980 MHz
Transistor count 1,270 million 1,550 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 30.53 23.52
Floating-point performance 732.7 gflops 864.0 gflops
Length 202 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 3.6 GB/s
Memory bandwidth 64 GB/s 57.6 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.0
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2
CUDA 3.0
Bitcoin / BTC (SHA256) 31 Mh/s
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