GeForce GTX 1650 Ti vs Quadro K2200M
When comparing GeForce GTX 1650 Ti and Quadro K2200M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GTX 1650 Ti and Quadro K2200M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce GTX 1650 Ti
Quadro K2200M
Main Specs
GeForce GTX 1650 Ti | Quadro K2200M | |
Power consumption (TDP) | 75 Watt | 65 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
- GeForce GTX 1650 Ti has 15% more power consumption, than Quadro K2200M.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Quadro K2200M uses MXM-A (3.0) interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Quadro K2200M - with Maxwell.
- Core clock speed of GeForce GTX 1650 Ti is 863 MHz higher, than Quadro K2200M.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Quadro K2200M - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 2988 MHz higher, than Quadro K2200M.
Game benchmarks
high / 1080p | 35−40 | 20−22 |
ultra / 1080p | 24−27 | 12−14 |
QHD / 1440p | 20−22 | 6−7 |
4K / 2160p | 10−12 | 5−6 |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 45−50 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 94% more, than Quadro K2200M. | ||
high / 1080p | 60−65 | 30−35 |
ultra / 1080p | 50−55 | 27−30 |
QHD / 1440p | 35−40 | 10−12 |
4K / 2160p | 20−22 | 7−8 |
low / 720p | 110−120 | 65−70 |
medium / 1080p | 65−70 | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 96% more, than Quadro K2200M. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and Quadro K2200M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 230−240 |
medium / 768p | 220−230 | 200−210 |
ultra / 1080p | 190−200 | 110−120 |
QHD / 1440p | 120−130 | 85−90 |
4K / 2160p | 75−80 | 45−50 |
high / 768p | 210−220 | 160−170 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 28% more, than Quadro K2200M. | ||
low / 768p | 60−65 | 60−65 |
ultra / 1080p | − | 50−55 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 1650 Ti and Quadro K2200M have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 100−110 |
ultra / 1080p | 100−110 | 75−80 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 12% more, than Quadro K2200M. | ||
high / 1080p | 50−55 | 24−27 |
ultra / 1080p | 45−50 | 21−24 |
QHD / 1440p | 30−35 | 18−20 |
4K / 2160p | 16−18 | 7−8 |
low / 720p | 85−90 | 50−55 |
medium / 1080p | 50−55 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 92% more, than Quadro K2200M. | ||
high / 1080p | 65−70 | 30−35 |
ultra / 1080p | 50−55 | 24−27 |
QHD / 1440p | 30−35 | 14−16 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 120−130 |
medium / 1080p | 120−130 | 70−75 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 74% more, than Quadro K2200M. | ||
high / 1080p | 65−70 | 30−35 |
ultra / 1080p | 50−55 | 24−27 |
QHD / 1440p | 35−40 | 12−14 |
4K / 2160p | 24−27 | 12−14 |
low / 720p | 110−120 | 65−70 |
medium / 1080p | 70−75 | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 96% more, than Quadro K2200M. | ||
low / 768p | 140−150 | 100−110 |
medium / 768p | 130−140 | 90−95 |
high / 1080p | 75−80 | 40−45 |
ultra / 1080p | 35−40 | 16−18 |
QHD / 1440p | 24−27 | 6−7 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 61% more, than Quadro K2200M. | ||
high / 1080p | 27−30 | 12−14 |
ultra / 1080p | 21−24 | 10−11 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 2−3 |
low / 720p | 75−80 | 40−45 |
medium / 1080p | 35−40 | 16−18 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 105% more, than Quadro K2200M. | ||
low / 768p | 130−140 | 120−130 |
medium / 1080p | 120−130 | 110−120 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 8% more, than Quadro K2200M. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 70−75 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 31% more, than Quadro K2200M. | ||
high / 1080p | 27−30 | 14−16 |
ultra / 1080p | 18−20 | 10−11 |
QHD / 1440p | 12−14 | 1−2 |
4K / 2160p | 8−9 | 1−2 |
low / 720p | 70−75 | 35−40 |
medium / 1080p | 40−45 | 20−22 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 114% more, than Quadro K2200M. | ||
low / 768p | 140−150 | 70−75 |
medium / 768p | 90−95 | 45−50 |
high / 1080p | 50−55 | 24−27 |
ultra / 1080p | 27−30 | 14−16 |
4K / 2160p | 18−20 | 8−9 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 103% more, than Quadro K2200M. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 55−60 | 40−45 |
high / 768p | − | 55−60 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 7% more, than Quadro K2200M. |
Full Specs
GeForce GTX 1650 Ti | Quadro K2200M | |
Architecture | Turing | Maxwell |
Code name | TU117 | GM107 |
Type | Desktop | Workstation |
Release date | no data | 19 July 2014 |
Pipelines | 1024 | 640 |
Core clock speed | 1530 MHz | 667 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 4,700 million | 1,870 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 26.68 | |
Floating-point performance | 853.8 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 8000 MHz | 5012 MHz |
Memory bandwidth | 80 GB/s | |
DirectX | 12_1 | 12 |
Shader Model | 5 | |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 5.0 | |
Optimus | + | |
Display Port | 1.2 | |
3D Vision Pro | + | |
Mosaic | + | |
nView Display Management | + | |