GRID K140Q vs Quadro K2200M
In this comparison between GRID K140Q and Quadro K2200M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K140Q will be the best choice, for others Quadro K2200M will be their preference. Study the comparison tables below and make your choice.
GRID K140Q
Quadro K2200M
Main Specs
GRID K140Q | Quadro K2200M | |
Power consumption (TDP) | 130 Watt | 65 Watt |
Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Supplementary power connectors | None | |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | No outputs | No outputs |
- GRID K140Q has 100% more power consumption, than Quadro K2200M.
- GRID K140Q is connected by PCIe 3.0 x16, and Quadro K2200M uses MXM-A (3.0) interface.
- Quadro K2200M has 1 GB more memory, than GRID K140Q.
- Both cards are used in Desktops.
- GRID K140Q is build with Kepler architecture, and Quadro K2200M - with Maxwell.
- Core clock speed of GRID K140Q is 183 MHz higher, than Quadro K2200M.
- GRID K140Q and Quadro K2200M are manufactured by 28 nm process technology.
- Memory clock speed of Quadro K2200M is 3230 MHz higher, than GRID K140Q.
Game benchmarks
high / 1080p | 0−1 | 20−22 |
ultra / 1080p | 0−1 | 12−14 |
QHD / 1440p | 0−1 | 6−7 |
4K / 2160p | − | 5−6 |
low / 720p | 9−10 | 35−40 |
medium / 1080p | 1−2 | 24−27 |
The average gaming FPS of Quadro K2200M in Assassin's Creed Odyssey is 520% more, than GRID K140Q. | ||
high / 1080p | − | 30−35 |
ultra / 1080p | 1−2 | 27−30 |
QHD / 1440p | 0−1 | 10−12 |
4K / 2160p | − | 7−8 |
low / 720p | 8−9 | 65−70 |
medium / 1080p | 2−3 | 35−40 |
The average gaming FPS of Quadro K2200M in Battlefield 5 is 1000% more, than GRID K140Q. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
GRID K140Q and Quadro K2200M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 100−110 | 230−240 |
medium / 768p | 75−80 | 200−210 |
ultra / 1080p | 30−33 | 110−120 |
QHD / 1440p | − | 85−90 |
4K / 2160p | 9−10 | 45−50 |
high / 768p | 50−55 | 160−170 |
The average gaming FPS of Quadro K2200M in Counter-Strike: Global Offensive is 178% more, than GRID K140Q. | ||
low / 768p | 70−75 | 60−65 |
ultra / 1080p | 10−12 | 50−55 |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Quadro K2200M in Cyberpunk 2077 is 32% more, than GRID K140Q. | ||
low / 768p | 65−70 | 120−130 |
medium / 768p | 35−40 | 100−110 |
ultra / 1080p | 12−14 | 75−80 |
The average gaming FPS of Quadro K2200M in Dota 2 is 161% more, than GRID K140Q. | ||
high / 1080p | 0−1 | 24−27 |
ultra / 1080p | − | 21−24 |
QHD / 1440p | − | 18−20 |
4K / 2160p | 0−1 | 7−8 |
low / 720p | 6−7 | 50−55 |
medium / 1080p | 1−2 | 24−27 |
The average gaming FPS of Quadro K2200M in Far Cry 5 is 875% more, than GRID K140Q. | ||
high / 1080p | − | 30−35 |
ultra / 1080p | − | 24−27 |
QHD / 1440p | 0−1 | 14−16 |
low / 720p | 40−45 | 120−130 |
medium / 1080p | 2−3 | 70−75 |
The average gaming FPS of Quadro K2200M in Fortnite is 345% more, than GRID K140Q. | ||
high / 1080p | 0−1 | 30−35 |
ultra / 1080p | − | 24−27 |
QHD / 1440p | 0−1 | 12−14 |
4K / 2160p | − | 12−14 |
low / 720p | 10−12 | 65−70 |
medium / 1080p | 3−4 | 35−40 |
The average gaming FPS of Quadro K2200M in Forza Horizon 4 is 642% more, than GRID K140Q. | ||
low / 768p | 35−40 | 100−110 |
medium / 768p | − | 90−95 |
high / 1080p | 0−1 | 40−45 |
ultra / 1080p | − | 16−18 |
QHD / 1440p | 0−1 | 6−7 |
medium / 720p | 30−35 | − |
The average gaming FPS of Quadro K2200M in Grand Theft Auto V is 183% more, than GRID K140Q. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 0−1 | 10−11 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 0−1 | 40−45 |
medium / 1080p | − | 16−18 |
low / 768p | 85−90 | 120−130 |
high / 1080p | 50−55 | − |
medium / 1080p | − | 110−120 |
The average gaming FPS of Quadro K2200M in Minecraft is 43% more, than GRID K140Q. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 21−24 | 70−75 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Quadro K2200M in PLAYERUNKNOWN'S BATTLEGROUNDS is 118% more, than GRID K140Q. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 10−11 |
QHD / 1440p | 0−1 | 1−2 |
4K / 2160p | − | 1−2 |
low / 720p | 1−2 | 35−40 |
medium / 1080p | − | 20−22 |
The average gaming FPS of Quadro K2200M in Red Dead Redemption 2 is 3600% more, than GRID K140Q. | ||
low / 768p | 3−4 | 70−75 |
medium / 768p | − | 45−50 |
high / 1080p | 1−2 | 24−27 |
ultra / 1080p | − | 14−16 |
4K / 2160p | 0−1 | 8−9 |
The average gaming FPS of Quadro K2200M in The Witcher 3: Wild Hunt is 2350% more, than GRID K140Q. | ||
low / 768p | 65−70 | 90−95 |
medium / 768p | 30−35 | 60−65 |
ultra / 1080p | 10−11 | 40−45 |
high / 768p | 24−27 | 55−60 |
The average gaming FPS of Quadro K2200M in World of Tanks is 85% more, than GRID K140Q. |
Full Specs
GRID K140Q | Quadro K2200M | |
Architecture | Kepler | Maxwell |
Code name | GK107 | GM107 |
Type | Workstation | Workstation |
Release date | 28 June 2013 | 19 July 2014 |
Pipelines | 192 | 640 |
Core clock speed | 850 MHz | 667 MHz |
Transistor count | 1,270 million | 1,870 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 13.60 | 26.68 |
Floating-point performance | 326.4 gflops | 853.8 gflops |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1782 MHz | 5012 MHz |
Memory bandwidth | 28.51 GB/s | 80 GB/s |
DirectX | 12 (11_0) | 12 |
Shader Model | 5.1 | 5 |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | 3.0 | 5.0 |
Optimus | + | |
Display Port | 1.2 | |
3D Vision Pro | + | |
Mosaic | + | |
nView Display Management | + | |