Quadro 500M vs Quadro K2200M

When choosing between Quadro 500M and Quadro K2200M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro 500M and Quadro K2200M.
Quadro 500M
Quadro K2200M

Main Specs

  Quadro 500M Quadro K2200M
Power consumption (TDP) 35 Watt 65 Watt
Interface MXM-A (3.0) MXM-A (3.0)
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • Quadro K2200M has 85% more power consumption, than Quadro 500M.
  • Both video cards are using MXM-A (3.0) interface connection to a motherboard.
  • Quadro K2200M has 1 GB more memory, than Quadro 500M.
  • Both cards are used in Desktops.
  • Quadro 500M is build with Fermi architecture, and Quadro K2200M - with Maxwell.
  • Core clock speed of Quadro 500M is 33 MHz higher, than Quadro K2200M.
  • Quadro 500M is manufactured by 40 nm process technology, and Quadro K2200M - by 28 nm process technology.
  • Memory clock speed of Quadro K2200M is 3212 MHz higher, than Quadro 500M.

Game benchmarks

high / 1080p 0−1 20−22
ultra / 1080p 12−14
QHD / 1440p 0−1 6−7
4K / 2160p 5−6
low / 720p 1−2 35−40
medium / 1080p 0−1 24−27
The average gaming FPS of Quadro K2200M in Assassin's Creed Odyssey is 3600% more, than Quadro 500M.

Full Specs

  Quadro 500M Quadro K2200M
Architecture Fermi Maxwell
Code name GF108 GM107
Type Workstation Workstation
Release date 22 February 2011 19 July 2014
Pipelines 96 640
Core clock speed 700 MHz 667 MHz
Transistor count 585 million 1,870 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 11.20 26.68
Floating-point performance 268.8 gflops 853.8 gflops
Memory bus width 128 Bit 128 Bit
Memory clock speed 1800 MHz 5012 MHz
Memory bandwidth 28.8 GB/s 80 GB/s
DirectX 12 (11_0) 12
Shader Model 5.1 5
OpenGL 4.6 4.5
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 2.1 5.0
Optimus +
Display Port 1.2
3D Vision Pro +
Mosaic +
nView Display Management +