GRID K520 vs Quadro K3000M
When comparing GRID K520 and Quadro K3000M, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID K520 and Quadro K3000M is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID K520
Quadro K3000M is a Laptop Graphics Card
Note: Quadro K3000M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro K3000M here:
Main Specs
GRID K520 | Quadro K3000M | |
Power consumption (TDP) | 225 Watt | 75 Watt |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | 1x 8-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 4 GB |
Display Connectors | No outputs | No outputs |
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- GRID K520 has 200% more power consumption, than Quadro K3000M.
- GRID K520 is connected by PCIe 3.0 x16, and Quadro K3000M uses MXM-B (3.0) interface.
- GRID K520 and Quadro K3000M have maximum RAM of 4 GB.
- GRID K520 is used in Desktops, and Quadro K3000M - in Mobile workstations.
- GRID K520 and Quadro K3000M are build with Kepler architecture.
- Core clock speed of GRID K520 is 91 MHz higher, than Quadro K3000M.
- GRID K520 and Quadro K3000M are manufactured by 28 nm process technology.
- Memory clock speed of GRID K520 is 2200 MHz higher, than Quadro K3000M.
Game benchmarks
high / 1080p | 16−18 | 7−8 |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 4−5 | 0−1 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 18−20 |
medium / 1080p | 20−22 | 9−10 |
The average gaming FPS of GRID K520 in Assassin's Creed Odyssey is 100% more, than Quadro K3000M. | ||
high / 1080p | 24−27 | 12−14 |
ultra / 1080p | 21−24 | 10−12 |
QHD / 1440p | 9−10 | 0−1 |
4K / 2160p | 6−7 | − |
low / 720p | 55−60 | 27−30 |
medium / 1080p | 27−30 | 14−16 |
The average gaming FPS of GRID K520 in Battlefield 5 is 106% more, than Quadro K3000M. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GRID K520 and Quadro K3000M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 210−220 | 140−150 |
medium / 768p | 180−190 | 120−130 |
ultra / 1080p | 100−110 | 55−60 |
QHD / 1440p | 55−60 | 30−35 |
4K / 2160p | 30−35 | 27−30 |
high / 768p | 140−150 | 90−95 |
The average gaming FPS of GRID K520 in Counter-Strike: Global Offensive is 53% more, than Quadro K3000M. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 40−45 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GRID K520 in Cyberpunk 2077 is 16% more, than Quadro K3000M. | ||
low / 768p | 110−120 | 85−90 |
medium / 768p | 95−100 | 65−70 |
ultra / 1080p | 65−70 | 35−40 |
The average gaming FPS of GRID K520 in Dota 2 is 45% more, than Quadro K3000M. | ||
high / 1080p | 18−20 | 9−10 |
ultra / 1080p | 18−20 | 8−9 |
QHD / 1440p | 16−18 | − |
4K / 2160p | 6−7 | 4−5 |
low / 720p | 40−45 | 21−24 |
medium / 1080p | 21−24 | 10−11 |
The average gaming FPS of GRID K520 in Far Cry 5 is 90% more, than Quadro K3000M. | ||
high / 1080p | 27−30 | 16−18 |
ultra / 1080p | 21−24 | 10−12 |
QHD / 1440p | 16−18 | − |
low / 720p | 100−110 | 65−70 |
medium / 1080p | 55−60 | 27−30 |
The average gaming FPS of GRID K520 in Fortnite is 70% more, than Quadro K3000M. | ||
high / 1080p | 27−30 | 14−16 |
ultra / 1080p | 21−24 | 12−14 |
QHD / 1440p | 10−11 | 2−3 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 27−30 |
medium / 1080p | 30−35 | 16−18 |
The average gaming FPS of GRID K520 in Forza Horizon 4 is 100% more, than Quadro K3000M. | ||
low / 768p | 90−95 | 55−60 |
medium / 768p | 80−85 | 50−55 |
high / 1080p | 30−35 | 14−16 |
ultra / 1080p | 12−14 | 7−8 |
QHD / 1440p | 4−5 | 0−1 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 66% more, than Quadro K3000M. | ||
high / 1080p | 10−11 | 5−6 |
ultra / 1080p | 8−9 | 3−4 |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 14−16 | 7−8 |
The average gaming FPS of GRID K520 in Metro Exodus is 128% more, than Quadro K3000M. | ||
low / 768p | 110−120 | 95−100 |
high / 1080p | − | 90−95 |
ultra / 1080p | − | 80−85 |
medium / 1080p | 100−110 | 95−100 |
The average gaming FPS of GRID K520 in Minecraft is 13% more, than Quadro K3000M. | ||
high / 1080p | 24−27 | 16−18 |
ultra / 1080p | 18−20 | 14−16 |
low / 720p | 60−65 | 35−40 |
medium / 1080p | 24−27 | 18−20 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 50% more, than Quadro K3000M. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 10−11 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 16−18 | 10−12 |
The average gaming FPS of GRID K520 in Red Dead Redemption 2 is 81% more, than Quadro K3000M. | ||
low / 768p | 60−65 | 27−30 |
medium / 768p | 35−40 | 18−20 |
high / 1080p | 20−22 | 10−11 |
ultra / 1080p | 12−14 | 7−8 |
4K / 2160p | 8−9 | 6−7 |
The average gaming FPS of GRID K520 in The Witcher 3: Wild Hunt is 100% more, than Quadro K3000M. | ||
low / 768p | 100−110 | 85−90 |
medium / 768p | 60−65 | 45−50 |
ultra / 1080p | 35−40 | 21−24 |
high / 768p | 55−60 | 35−40 |
The average gaming FPS of GRID K520 in World of Tanks is 35% more, than Quadro K3000M. |
Full Specs
GRID K520 | Quadro K3000M | |
Architecture | Kepler | Kepler |
Code name | GK104 | N14E-Q1 |
Type | Workstation | Mobile workstation |
Release date | 23 July 2013 | 1 June 2012 |
Pipelines | 1536 | 576 |
Core clock speed | 745 MHz | 654 MHz |
Transistor count | 3,540 million | 3,540 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 95.36 | 31.39 |
Floating-point performance | 2x 2,448 gflops | 753.4 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 5000 MHz | 2800 MHz |
Memory bandwidth | 160.0 GB/s | 89.6 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | 3.0 | + |
Bitcoin / BTC (SHA256) | 76 Mh/s | 24 Mh/s |
Laptop size | large | |
Optimus | + | |
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