Quadro K3000M vs Radeon HD 4810
If you are going to buy a new graphics card and are choosing between Quadro K3000M and Radeon HD 4810, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Quadro K3000M stacks up against Radeon HD 4810, check out specs charts below.
Radeon HD 4810
Quadro K3000M is a Laptop Graphics Card
Note: Quadro K3000M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro K3000M here:
Main Specs
Quadro K3000M | Radeon HD 4810 | |
Power consumption (TDP) | 75 Watt | 95 Watt |
Interface | MXM-B (3.0) | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4810 has 26% more power consumption, than Quadro K3000M.
- Quadro K3000M is connected by MXM-B (3.0), and Radeon HD 4810 uses PCIe 2.0 x16 interface.
- Radeon HD 4810 has 508 GB more memory, than Quadro K3000M.
- Quadro K3000M is used in Mobile workstations, and Radeon HD 4810 - in Desktops.
- Quadro K3000M is build with Kepler architecture, and Radeon HD 4810 - with TeraScale.
- Core clock speed of Quadro K3000M is 29 MHz higher, than Radeon HD 4810.
- Quadro K3000M is manufactured by 28 nm process technology, and Radeon HD 4810 - by 55 nm process technology.
- Memory clock speed of Radeon HD 4810 is 800 MHz higher, than Quadro K3000M.
Game benchmarks
high / 1080p | 7−8 | 0−1 |
ultra / 1080p | 4−5 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 1−2 |
medium / 1080p | 9−10 | 0−1 |
The average gaming FPS of Quadro K3000M in Assassin's Creed Odyssey is 1800% more, than Radeon HD 4810. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 10−12 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 27−30 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4810 in Call of Duty: Warzone is 6% more, than Quadro K3000M. | ||
low / 768p | 140−150 | 60−65 |
medium / 768p | 120−130 | 27−30 |
ultra / 1080p | 55−60 | 7−8 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 27−30 | − |
high / 768p | 90−95 | 16−18 |
The average gaming FPS of Quadro K3000M in Counter-Strike: Global Offensive is 275% more, than Radeon HD 4810. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 21−24 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 4810 in Cyberpunk 2077 is 15% more, than Quadro K3000M. | ||
low / 768p | 85−90 | 45−50 |
medium / 768p | 65−70 | 10−11 |
ultra / 1080p | 35−40 | 0−1 |
The average gaming FPS of Quadro K3000M in Dota 2 is 165% more, than Radeon HD 4810. | ||
high / 1080p | 9−10 | − |
ultra / 1080p | 8−9 | − |
4K / 2160p | 4−5 | − |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 10−11 | − |
high / 1080p | 16−18 | − |
ultra / 1080p | 10−12 | − |
low / 720p | 65−70 | 21−24 |
medium / 1080p | 27−30 | 0−1 |
The average gaming FPS of Quadro K3000M in Fortnite is 204% more, than Radeon HD 4810. | ||
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 12−14 | − |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 27−30 | 0−1 |
medium / 1080p | 16−18 | 0−1 |
low / 768p | 55−60 | 18−20 |
medium / 768p | 50−55 | − |
high / 1080p | 14−16 | 0−1 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of Quadro K3000M in Grand Theft Auto V is 200% more, than Radeon HD 4810. | ||
high / 1080p | 5−6 | − |
ultra / 1080p | 3−4 | − |
4K / 2160p | 0−1 | − |
low / 720p | 14−16 | 0−1 |
medium / 1080p | 7−8 | − |
low / 768p | 95−100 | 75−80 |
high / 1080p | 90−95 | 27−30 |
ultra / 1080p | 80−85 | − |
medium / 1080p | 95−100 | − |
The average gaming FPS of Quadro K3000M in Minecraft is 79% more, than Radeon HD 4810. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | − |
low / 720p | 35−40 | 8−9 |
medium / 1080p | 18−20 | − |
The average gaming FPS of Quadro K3000M in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than Radeon HD 4810. | ||
ultra / 1080p | 8−9 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 14−16 | 0−1 |
medium / 1080p | 10−12 | − |
low / 768p | 27−30 | 0−1 |
medium / 768p | 18−20 | − |
high / 1080p | 10−11 | − |
ultra / 1080p | 7−8 | − |
4K / 2160p | 6−7 | − |
low / 768p | 85−90 | 45−50 |
medium / 768p | 45−50 | 14−16 |
ultra / 1080p | 21−24 | 0−1 |
high / 768p | 35−40 | 12−14 |
The average gaming FPS of Quadro K3000M in World of Tanks is 128% more, than Radeon HD 4810. |
Full Specs
Quadro K3000M | Radeon HD 4810 | |
Architecture | Kepler | TeraScale |
Code name | N14E-Q1 | RV770 |
Type | Mobile workstation | Desktop |
Release date | 1 June 2012 | 28 May 2009 |
Pipelines | 576 | 640 |
Core clock speed | 654 MHz | 625 MHz |
Transistor count | 3,540 million | 956 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 31.39 | 20.00 |
Floating-point performance | 753.4 gflops | 800.0 gflops |
Length | 246 mm | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 2800 MHz | 3600 MHz |
Memory bandwidth | 89.6 GB/s | 57.6 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | |
Bitcoin / BTC (SHA256) | 24 Mh/s | |
Laptop size | large | |
Optimus | + | |
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