GeForce GTX 1650 Ti vs Quadro K3100M
When choosing between GeForce GTX 1650 Ti and Quadro K3100M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1650 Ti and Quadro K3100M.
GeForce GTX 1650 Ti
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Quadro K3100M is a Laptop Graphics Card
Note: Quadro K3100M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro K3100M here:
Main Specs
GeForce GTX 1650 Ti | Quadro K3100M | |
Power consumption (TDP) | 75 Watt | 75 Watt |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | No outputs |
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- Both graphics cards have the same power consumption of 75 Watt.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Quadro K3100M uses MXM-B (3.0) interface.
- GeForce GTX 1650 Ti is used in Desktops, and Quadro K3100M - in Mobile workstations.
- GeForce GTX 1650 Ti is build with Turing architecture, and Quadro K3100M - with Kepler.
- Core clock speed of GeForce GTX 1650 Ti is 824 MHz higher, than Quadro K3100M.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Quadro K3100M - by 28 nm process technology.
- Memory clock speed of GeForce GTX 1650 Ti is 4800 MHz higher, than Quadro K3100M.
Game benchmarks
high / 1080p | 35−40 | 10−12 |
ultra / 1080p | 24−27 | 7−8 |
QHD / 1440p | 20−22 | 1−2 |
4K / 2160p | 10−12 | − |
low / 720p | 65−70 | 24−27 |
medium / 1080p | 45−50 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 225% more, than Quadro K3100M. | ||
high / 1080p | 60−65 | 18−20 |
ultra / 1080p | 50−55 | 16−18 |
QHD / 1440p | 35−40 | 2−3 |
4K / 2160p | 20−22 | − |
low / 720p | 110−120 | 40−45 |
medium / 1080p | 65−70 | 20−22 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 235% more, than Quadro K3100M. | ||
low / 768p | 50−55 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Call of Duty: Warzone is 10% more, than Quadro K3100M. | ||
low / 768p | 250−260 | 180−190 |
medium / 768p | 220−230 | 150−160 |
ultra / 1080p | 190−200 | 80−85 |
QHD / 1440p | 120−130 | 45−50 |
4K / 2160p | 75−80 | 30−33 |
high / 768p | 210−220 | 110−120 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 78% more, than Quadro K3100M. | ||
low / 768p | 60−65 | 55−60 |
ultra / 1080p | − | 30−35 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in Cyberpunk 2077 is 15% more, than Quadro K3100M. | ||
low / 768p | 120−130 | 100−105 |
medium / 768p | 110−120 | 80−85 |
ultra / 1080p | 100−110 | 50−55 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 45% more, than Quadro K3100M. | ||
high / 1080p | 50−55 | 12−14 |
ultra / 1080p | 45−50 | 12−14 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 16−18 | 5−6 |
low / 720p | 85−90 | 30−35 |
medium / 1080p | 50−55 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 240% more, than Quadro K3100M. | ||
high / 1080p | 65−70 | 20−22 |
ultra / 1080p | 50−55 | 14−16 |
QHD / 1440p | 30−35 | − |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 80−85 |
medium / 1080p | 120−130 | 40−45 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 175% more, than Quadro K3100M. | ||
high / 1080p | 65−70 | 20−22 |
ultra / 1080p | 50−55 | 16−18 |
QHD / 1440p | 35−40 | 5−6 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 40−45 |
medium / 1080p | 70−75 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 228% more, than Quadro K3100M. | ||
low / 768p | 140−150 | 70−75 |
medium / 768p | 130−140 | 60−65 |
high / 1080p | 75−80 | 21−24 |
ultra / 1080p | 35−40 | 9−10 |
QHD / 1440p | 24−27 | 0−1 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 139% more, than Quadro K3100M. | ||
high / 1080p | 27−30 | 7−8 |
ultra / 1080p | 21−24 | 5−6 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 1−2 |
low / 720p | 75−80 | 21−24 |
medium / 1080p | 35−40 | 10−11 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 288% more, than Quadro K3100M. | ||
low / 768p | 130−140 | 100−110 |
ultra / 1080p | − | 95−100 |
medium / 1080p | 120−130 | 100−110 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 23% more, than Quadro K3100M. | ||
high / 1080p | − | 20−22 |
ultra / 1080p | 14−16 | 16−18 |
low / 720p | 100−110 | 45−50 |
medium / 1080p | 18−20 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 58% more, than Quadro K3100M. | ||
high / 1080p | 27−30 | 12−14 |
ultra / 1080p | 18−20 | 9−10 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 21−24 |
medium / 1080p | 40−45 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 166% more, than Quadro K3100M. | ||
low / 768p | 140−150 | 40−45 |
medium / 768p | 90−95 | 24−27 |
high / 1080p | 50−55 | 14−16 |
ultra / 1080p | 27−30 | 9−10 |
4K / 2160p | 18−20 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 235% more, than Quadro K3100M. | ||
low / 768p | 90−95 | 95−100 |
medium / 768p | 60−65 | 55−60 |
ultra / 1080p | 55−60 | 27−30 |
high / 768p | − | 45−50 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 14% more, than Quadro K3100M. |
Full Specs
GeForce GTX 1650 Ti | Quadro K3100M | |
Architecture | Turing | Kepler |
Code name | TU117 | N15E-Q1-A2 |
Type | Desktop | Mobile workstation |
Release date | no data | 23 July 2013 |
Pipelines | 1024 | 768 |
Core clock speed | 1530 MHz | 706 MHz |
Boost Clock | 1725 MHz | |
Transistor count | 4,700 million | 3,540 million |
Manufacturing process technology | 12 nm | 28 nm |
Texture fill rate | 45.18 | |
Floating-point performance | 1,084 gflops | |
Length | 229 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 8000 MHz | 3200 MHz |
Memory bandwidth | 102.4 GB/s | |
Shared memory | - | |
DirectX | 12_1 | 12 |
Shader Model | 5 | |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | + | |
Bitcoin / BTC (SHA256) | 44 Mh/s | |
Laptop size | large | |
Optimus | + | |
Display Port | 1.2 | |
3D Vision Pro | + | |
Mosaic | + | |
nView Display Management | + | |
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