GRID M6 8Q vs Quadro K4200

When comparing GRID M6 8Q and Quadro K4200, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID M6 8Q and Quadro K4200 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.

Main Specs

  GRID M6 8Q Quadro K4200
Power consumption (TDP) 100 Watt 108 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 8 GB 4 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort
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  • Quadro K4200 has 8% more power consumption, than GRID M6 8Q.
  • GRID M6 8Q is connected by PCIe 3.0 x16, and Quadro K4200 uses PCIe 2.0 x16 interface.
  • GRID M6 8Q has 4 GB more memory, than Quadro K4200.
  • Both cards are used in Desktops.
  • GRID M6 8Q is build with Maxwell 2.0 architecture, and Quadro K4200 - with Kepler.
  • Core clock speed of Quadro K4200 is 49 MHz higher, than GRID M6 8Q.
  • GRID M6 8Q and Quadro K4200 are manufactured by 28 nm process technology.
  • Memory clock speed of Quadro K4200 is 388 MHz higher, than GRID M6 8Q.

Game benchmarks

high / 1080p 18−20 21−24
ultra / 1080p 10−11 12−14
QHD / 1440p 5−6 7−8
4K / 2160p 4−5 5−6
low / 720p 35−40 40−45
medium / 1080p 21−24 27−30
The average gaming FPS of Quadro K4200 in Assassin's Creed Odyssey is 18% more, than GRID M6 8Q.

Full Specs

  GRID M6 8Q Quadro K4200
Architecture Maxwell 2.0 Kepler
Code name GM204 GK104
Type Workstation Workstation
Release date 30 August 2015 22 July 2014
Pipelines 1536 1344
Core clock speed 722 MHz 771 MHz
Boost Clock 784 MHz
Transistor count 5,200 million 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 69.31 87.81
Floating-point performance 2,218 gflops 2,107 gflops
Length 241 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5012 MHz 5400 MHz
Memory bandwidth 160.4 GB/s 172.8 GB/s
DirectX 12 (12_1) 12 (11_0)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.2 3.0
Bitcoin / BTC (SHA256) 119 Mh/s
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