FirePro V5800 vs Quadro K5000M
In this comparison between FirePro V5800 and Quadro K5000M you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro V5800 will be the best choice, for others Quadro K5000M will be their preference. Study the comparison tables below and make your choice.
FirePro V5800
Quadro K5000M is a Laptop Graphics Card
Note: Quadro K5000M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro K5000M here:
Main Specs
FirePro V5800 | Quadro K5000M | |
Power consumption (TDP) | 74 Watt | 100 Watt |
Interface | PCIe 2.0 x16 | MXM-B (3.0) |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
Check Price |
- Quadro K5000M has 35% more power consumption, than FirePro V5800.
- FirePro V5800 is connected by PCIe 2.0 x16, and Quadro K5000M uses MXM-B (3.0) interface.
- Quadro K5000M has 3 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and Quadro K5000M - in Mobile workstations.
- FirePro V5800 is build with TeraScale 2 architecture, and Quadro K5000M - with Kepler.
- Core clock speed of Quadro K5000M is 16 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and Quadro K5000M - by 28 nm process technology.
- Memory clock speed of FirePro V5800 is 1000 MHz higher, than Quadro K5000M.
Game benchmarks
high / 1080p | 6−7 | 16−18 |
ultra / 1080p | 4−5 | 9−10 |
QHD / 1440p | 0−1 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 16−18 | 30−35 |
medium / 1080p | 7−8 | 20−22 |
The average gaming FPS of Quadro K5000M in Assassin's Creed Odyssey is 150% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 24−27 |
ultra / 1080p | 9−10 | 21−24 |
QHD / 1440p | 0−1 | 9−10 |
4K / 2160p | − | 6−7 |
low / 720p | 21−24 | 55−60 |
medium / 1080p | 10−12 | 27−30 |
The average gaming FPS of Quadro K5000M in Battlefield 5 is 153% more, than FirePro V5800. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
FirePro V5800 and Quadro K5000M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 130−140 | 210−220 |
medium / 768p | 100−110 | 180−190 |
ultra / 1080p | 50−55 | 100−110 |
QHD / 1440p | 27−30 | 55−60 |
4K / 2160p | 27−30 | 30−35 |
high / 768p | 75−80 | 140−150 |
The average gaming FPS of Quadro K5000M in Counter-Strike: Global Offensive is 73% more, than FirePro V5800. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 18−20 | 40−45 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro K5000M in Cyberpunk 2077 is 19% more, than FirePro V5800. | ||
low / 768p | 75−80 | 110−120 |
medium / 768p | 55−60 | 95−100 |
ultra / 1080p | 30−35 | 65−70 |
The average gaming FPS of Quadro K5000M in Dota 2 is 69% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 18−20 |
ultra / 1080p | 7−8 | 16−18 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 3−4 | 6−7 |
low / 720p | 18−20 | 40−45 |
medium / 1080p | 8−9 | 21−24 |
The average gaming FPS of Quadro K5000M in Far Cry 5 is 133% more, than FirePro V5800. | ||
high / 1080p | 14−16 | 24−27 |
ultra / 1080p | 10−11 | 20−22 |
QHD / 1440p | − | 16−18 |
low / 720p | 55−60 | 100−110 |
medium / 1080p | 21−24 | 55−60 |
The average gaming FPS of Quadro K5000M in Fortnite is 100% more, than FirePro V5800. | ||
high / 1080p | 10−12 | 27−30 |
ultra / 1080p | 10−11 | 21−24 |
QHD / 1440p | 1−2 | 10−11 |
4K / 2160p | − | 10−11 |
low / 720p | 24−27 | 55−60 |
medium / 1080p | 12−14 | 30−35 |
The average gaming FPS of Quadro K5000M in Forza Horizon 4 is 150% more, than FirePro V5800. | ||
low / 768p | 50−55 | 90−95 |
medium / 768p | 40−45 | 80−85 |
high / 1080p | 10−12 | 30−35 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 4−5 |
The average gaming FPS of Quadro K5000M in Grand Theft Auto V is 96% more, than FirePro V5800. | ||
high / 1080p | 4−5 | 10−11 |
ultra / 1080p | 3−4 | 8−9 |
4K / 2160p | 0−1 | 3−4 |
low / 720p | 10−12 | 30−35 |
medium / 1080p | 6−7 | 14−16 |
The average gaming FPS of Quadro K5000M in Metro Exodus is 166% more, than FirePro V5800. | ||
low / 768p | 90−95 | 110−120 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | 100−110 |
The average gaming FPS of Quadro K5000M in Minecraft is 19% more, than FirePro V5800. | ||
high / 1080p | 16−18 | 21−24 |
ultra / 1080p | 14−16 | 18−20 |
low / 720p | 30−35 | 60−65 |
medium / 1080p | 16−18 | 24−27 |
The average gaming FPS of Quadro K5000M in PLAYERUNKNOWN'S BATTLEGROUNDS is 60% more, than FirePro V5800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 7−8 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 30−35 |
medium / 1080p | 10−11 | 16−18 |
The average gaming FPS of Quadro K5000M in Red Dead Redemption 2 is 122% more, than FirePro V5800. | ||
low / 768p | 21−24 | 55−60 |
medium / 768p | 16−18 | 35−40 |
high / 1080p | 9−10 | 20−22 |
ultra / 1080p | 6−7 | 10−12 |
4K / 2160p | − | 8−9 |
The average gaming FPS of Quadro K5000M in The Witcher 3: Wild Hunt is 138% more, than FirePro V5800. | ||
low / 768p | 85−90 | 100−110 |
medium / 768p | 40−45 | 60−65 |
ultra / 1080p | 18−20 | 35−40 |
high / 768p | 35−40 | 55−60 |
The average gaming FPS of Quadro K5000M in World of Tanks is 41% more, than FirePro V5800. |
Full Specs
FirePro V5800 | Quadro K5000M | |
Architecture | TeraScale 2 | Kepler |
Code name | Juniper | N14E-Q5 |
Type | Workstation | Mobile workstation |
Release date | 26 April 2010 | 1 June 2012 |
Pipelines | 800 | 1344 |
Core clock speed | 690 MHz | 706 MHz |
Transistor count | 1,040 million | 3,540 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 27.60 | 67.31 |
Floating-point performance | 1,104.0 gflops | 1,615 gflops |
Length | 229 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4000 MHz | 3000 MHz |
Memory bandwidth | 64 GB/s | 96 GB/s |
Shared memory | - | |
DirectX | 11.2 (11_0) | 12 (11_0) |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | |
Bitcoin / BTC (SHA256) | 51 Mh/s | |
Laptop size | large | |
Optimus | + | |
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