FirePro S7150 vs Quadro K600

Find out if it is worth upgrading your current GPU setup by comparing FirePro S7150 and Quadro K600. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro S7150 and Quadro K600. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  FirePro S7150 Quadro K600
Power consumption (TDP) 150 Watt 41 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors 1x 6-pin None
Memory type GDDR5 DDR3
Maximum RAM amount 8 GB 1 GB
Display Connectors No outputs 1x DVI, 1x DisplayPort
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  • FirePro S7150 has 265% more power consumption, than Quadro K600.
  • FirePro S7150 is connected by PCIe 3.0 x16, and Quadro K600 uses PCIe 2.0 x16 interface.
  • FirePro S7150 has 7 GB more memory, than Quadro K600.
  • Both cards are used in Desktops.
  • FirePro S7150 is build with GCN 3.0 architecture, and Quadro K600 - with Kepler.
  • Core clock speed of FirePro S7150 is 44 MHz higher, than Quadro K600.
  • FirePro S7150 and Quadro K600 are manufactured by 28 nm process technology.
  • FirePro S7150 is 81 mm longer, than Quadro K600.
  • Memory clock speed of FirePro S7150 is 3218 MHz higher, than Quadro K600.

Game benchmarks

high / 1080p 35−40 0−1
ultra / 1080p 21−24
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 1−2
medium / 1080p 40−45 0−1
The average gaming FPS of FirePro S7150 in Assassin's Creed Odyssey is 6100% more, than Quadro K600.

Full Specs

  FirePro S7150 Quadro K600
Architecture GCN 3.0 Kepler
Code name Tonga GK107
Type Workstation Workstation
Release date 1 February 2016 1 March 2013
Pipelines 2048 192
Core clock speed 920 MHz 876 MHz
Transistor count 5,000 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 117.8 14.02
Floating-point performance 3,763 gflops 336.4 gflops
Length 241 mm 160 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 5000 MHz 1782 MHz
Memory bandwidth 160.0 GB/s 28.51 GB/s
DirectX 12 (12_0) 12 (11_0)
Shader Model 6.3 5.1
OpenGL 4.6 4.6
OpenCL 2.0 1.2
Vulkan 1.2.131 1.1.126
CUDA 3.0
Bitcoin / BTC (SHA256) 11 Mh/s
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