GeForce 840A vs Quadro K600

If you are going to buy a new graphics card and are choosing between GeForce 840A and Quadro K600, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 840A stacks up against Quadro K600, check out specs charts below.

Main Specs

  GeForce 840A Quadro K600
Power consumption (TDP) 33 Watt 41 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors None
Memory type DDR3 DDR3
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs 1x DVI, 1x DisplayPort
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  • Quadro K600 has 24% more power consumption, than GeForce 840A.
  • GeForce 840A is connected by PCIe 3.0 x8, and Quadro K600 uses PCIe 2.0 x16 interface.
  • GeForce 840A has 1 GB more memory, than Quadro K600.
  • Both cards are used in Desktops.
  • GeForce 840A is build with Maxwell architecture, and Quadro K600 - with Kepler.
  • Core clock speed of GeForce 840A is 153 MHz higher, than Quadro K600.
  • GeForce 840A and Quadro K600 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 840A is 220 MHz higher, than Quadro K600.

Game benchmarks

high / 1080p 3−4 0−1
ultra / 1080p 2−3
QHD / 1440p 0−1 0−1
low / 720p 14−16 1−2
medium / 1080p 5−6 0−1
The average gaming FPS of GeForce 840A in Assassin's Creed Odyssey is 1400% more, than Quadro K600.

Full Specs

  GeForce 840A Quadro K600
Architecture Maxwell Kepler
Code name GM108 GK107
Type Desktop Workstation
Release date 17 March 2014 1 March 2013
Pipelines 384 192
Core clock speed 1029 MHz 876 MHz
Boost Clock 1124 MHz
Transistor count 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.98 14.02
Floating-point performance 863.2 gflops 336.4 gflops
Length 160 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 1782 MHz
Memory bandwidth 16.02 GB/s 28.51 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 3.0
Bitcoin / BTC (SHA256) 11 Mh/s
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